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Intlum Technology is seeking a 3D Character Modelling Artist with strong expertise in anatomy, form, proportion, digital sculpting, retopology, UV mapping and PBR texturing. Proficiency in ZBrush, Maya or Blender is required; experience creating toddler-friendly characters is preferred.
The ideal candidate has 3–5 years of experience in 3D character modelling, solid understanding of anatomy, form and topology, and is skilled in digital sculpting, retopology, UV mapping and PBR texturing using
Hiring 3D Character Modelling Artist with strong expertise in anatomy, form, proportion,digital sculpting, retopology,UV mapping & PBR texturing.Proficiency in ZBrush, Maya or Blender required. Exp. creating toddler-friendly characters is preferred.