3D Animator

Hexr Factory

Chennai

Presencial

INR 350.000 - 550.000

Jornada completa

hace 6 horas
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Descripción de la vacante

Hexr Factory is seeking a skilled 3D Animator to bring characters, creatures, animals and objects to life for high-quality animated content, TV, games and real-time 3D projects.

You will work on expressive performances, timing and lip-sync, interpreting storyboards and collaborating with the team to maintain continuity across scenes. Proficiency in Maya and Unreal Engine workflows is preferred, with attention to detail and strong storytelling ability.

Formación

  • Proficient in Autodesk Maya for character animation.
  • Strong understanding of animation principles and storytelling.
  • Experience with Unreal Engine workflows is a plus.

Responsabilidades

  • Create and polish high-quality character, creature, animal and object animation in line with shot briefs and supervisor direction.
  • Develop expressive performances through strong posing, body mechanics, character acting, facial expressions, dialogue and lip-sync where required.
  • Animate movements and reusable cycles such as walks, runs, idles, gestures and character interactions.
  • Interpret storyboards, animatics and shot objectives, and contribute performance ideas that support the storytelling.
  • Maintain animation quality, character consistency and continuity across shots and sequences.
  • Work closely with the animation lead and teammates; communicate issues early and incorporate creative feedback.
  • Deliver assigned animation within project schedules while following agreed file structures and naming conventions.
  • Perform first-pass quality checks on own work, including foot sliding, unwanted pops, penetrations, timing and animation continuity.

Conocimientos

Character animation
Storytelling
Timing & spacing
Teamwork

Herramientas

Autodesk Maya
Unreal Engine
MotionBuilder
Mocap cleanup

Descripción del empleo

Job Description:

A 3D Animator is responsible for bringing characters, creatures, animals and objects to life for high-quality animated content, TV, games and real-time 3D projects.


A 3D Animator should have strong animation skills and a solid understanding of body mechanics, posing, timing, anticipation, weight, follow-through, and squash and stretch. Good storytelling, character acting, facial animation, dialogue and lip-sync skills are important for delivering expressive performances.



Job Responsibilities:


  • Create and polish high-quality character, creature, animal and object animation in line with shot briefs and supervisor direction.

  • Develop expressive performances through strong posing, body mechanics, character acting, facial expressions, dialogue and lip-sync where required.

  • Animate movements and reusable cycles such as walks, runs, idles, gestures and character interactions.

  • Interpret storyboards, animatics and shot objectives, and contribute performance ideas that support the storytelling.

  • Maintain animation quality, character consistency and continuity across shots and sequences.

  • Work closely with the animation lead and teammates; communicate issues early and incorporate creative feedback.

  • Deliver assigned animation within project schedules while following agreed file structures and naming conventions.

  • Perform first-pass quality checks on own work, including foot sliding, unwanted pops, penetrations, timing and animation continuity.



Job Requirements:


  • Practical proficiency in Autodesk Maya for character animation and shot polishing.

  • Solid understanding of animation principles, including posing, timing, spacing, arcs, anticipation, weight, follow-through, and squash and stretch.

  • Working knowledge of character rigs, IK/FK controls, animation constraints, facial controls and blendshapes.

  • Strong understanding of human and animal body mechanics, anatomy, acting, body language and visual storytelling.

  • Ability to animate expressive performances and believable movement with attention to timing, weight and detail.

  • Understanding of shot composition and basic cinematography.

  • Good knowledge of production file formats, folder structures and naming conventions.

  • Clear communication, teamwork, willingness to learn and a constructive approach to feedback.

  • Experience with Unreal Engine animation workflows, including animation import, retargeting or real-time implementation, is a plus.

  • Familiarity with MotionBuilder, Advanced Skeleton, motion-capture cleanup or animation retargeting is a plus.

  • Exposure to animation automation tools or batch workflows is an advantage.



Applicants should share an animation demo reel or portfolio demonstrating body mechanics, character performance and animation polish.

Contact: 9884099499


Required Skills

Autodesk Maya motion builder Shot animation & Polishing 3D Character Animation Unreal Engine Mocap IK/FK Controls

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