Senior Game Designer

Playrix

Dublin

On-site

EUR 50,000 - 70,000

Full time

14 days+

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Benefits offered by this job

Continuous professional development
Access to leading specialists
Freedom to innovate processes
Opportunity for cross-product initiatives

Job summary

Playrix in Dublin is looking for a Senior Game Designer to lead production and quality control of game features. You will develop game modes, share best practices, and mentor your team while engaging in innovative gameplay strategies.

The ideal candidate must have experience in game design and fluency in Russian, alongside a deep understanding of mobile gaming trends and monetization strategies.

Qualifications

  • Experience as a lead game designer or senior game designer.
  • Ability to analyze game metrics and build hypotheses.
  • Expertise in monetization and product goals.

Responsibilities

  • Plan feature development, including writing concepts and GDD.
  • Evaluate builds and ensure implementation quality.
  • Release new events for every version of the game.

Skills

Lead game design experience
LiveOps expertise
Fluency in Russian
Understanding of mobile gaming trends

Job description

About the Role

Senior Game Designer is a production driver who controls the quality of features, proposes and implements new ideas for the development of game modes, and leads the team. You will share best game design practices, onboard and develop game designers, and participate in the assessment of all specialists on the team.

Responsibilities
  • Planning the development of a feature from a game design point of view: writing concepts and GDD, developing new game mechanics, working out the internal economy and monetization of the game
  • Development of independent game modes through AB tests
  • Production control: evaluation of builds and responsibility for the quality of implementation
  • Release new events in every version
Requirements
  • Experience as a lead game designer, senior game designer
  • Expertise in LiveOps, monetization, and formation of short- and long-term product goals
  • Ability to work with game metrics and build hypotheses for game development based on them
  • Understanding of the trends in the mobile gaming market
  • Fluency in Russian
Preferred
  • Experience in developing casual games in the Expeditions, Match-3, Solitaire, Merge genres
What We Offer
  • An opportunity for continuous professional development on an expert team of game designers and producers: we have a huge knowledge base and a mentoring system that allows you to adapt quickly.
  • Virtually unlimited resources and access to leading specialists from any department to solve the most complex problems.
  • Cross-product initiatives. For example, we are constantly experimenting with and introducing new technologies : AI to speed up pre-production and to calibrate the difficulty of levels using bots on neural networks, ML to introduce personalization of the gaming experience.
  • The ability to move between areas and not only within one product (LiveOps development, new games in production, marketing creatives), and the opportunity to participate in the development of cross-product initiatives that reach the level of the entire company.
  • The freedom to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy.
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