Remote Godot Solutions Architect — North America

W4 Games

Ireland

Remote

EUR 90,000 - 130,000

Full time

14 days+

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Job summary

W4 Games is seeking a Solutions Architect to be the technical voice in our highest-value customer conversations. This pre-sales role sits with our sales team, reports to the COO, and collaborates with engineering leadership on feasibility and scope.

Most requests center on performance optimization, engine customization, and pipeline integration. You will own technical solutions, run PoCs, and frame problems for both engineering and non-technical stakeholders.

Qualifications

  • Deep knowledge of Godot as a power user.
  • 5+ years across engineering or adjacent technical roles, with architecture awareness.
  • Able to prototype quickly and avoid over-engineering.
  • Able to converse with both engineering audiences and non-technical stakeholders.
  • Strong technical writing and willingness to travel up to 25% for events.

Responsibilities

  • Join discovery calls as the engineering counterpart to business leads.
  • Frame customer problems and distinguish real vs perceived risk.
  • Own and propose technical solutions with the internal team.
  • Build time-boxed PoCs for strategic opportunities.
  • Drive technical follow-up after events and contribute content.

Skills

Godot engine
System architecture
Technical writing
Public speaking

Job description

W4 Games is seeking a Solutions Architect to be the technical voice in our highest-value customer conversations. This pre-sales role sits with our sales team, reports to the COO, and collaborates with engineering leadership on feasibility and scope.

Most requests center on performance optimization, engine customization, and pipeline integration. You will own technical solutions, run PoCs, and frame problems for both engineering and non-technical stakeholders.

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