GPU Modelling - C++ / Computer Architecture

European Tech Recruit

Cork

On-site

EUR 65,000 - 90,000

Full time

14 days+

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Job summary

European Tech Recruit is seeking a GPU Modelling engineer in Ireland who specializes in C++ and computer architecture to join a global graphics leadership team.

You will develop bit-accurate C/C++ models for new architectures, build test suites, and verify designs with C-Models and RTL simulations.

The role requires strong communication, debugging, and experience with graphics APIs (DirectX, OpenGL, Vulkan, OpenCL) and scripting in Python or Perl.

Qualifications

  • Strong understanding of computer architecture and/or graphics pipelines.
  • Intermediate+ C++ development, debugging, and problem-solving skills.
  • Experience building models in C++ and knowledge of graphics APIs is a plus.
  • Clean, maintainable C++ coding practices and scripting experience are beneficial.

Responsibilities

  • Develop bit-accurate functional C/C++ models for new architectures.
  • Build test suites and verify designs using C-Models and RTL simulations.
  • Execute conformance, stress, and random tests to stabilize GPU and compute systems.

Skills

C++ development
Problem solving
Computer architecture understanding
Graphics pipelines understanding

Tools

Python
Perl

Job description

GPU Modelling - C++ / Computer Architecture

Want to work with an global leader across Graphics and GPU Cores? Now could be your chance...


What you will do

Work closely with architects, designers, driver, and compiler teams to:



  • Develop bit-accurate functional C/C++ models for new architectures

  • Build test suites and verify designs using C-Models and RTL simulations

  • Execute conformance, stress, and random tests to stabilize GPU and compute systems


Must-Have Skills


  • Strong understanding of computer architecture and/or graphics pipelines

  • Intermediate+ C++ development, debugging, and problem-solving skills


Preferred Skills


  • Experience building models in C++

  • Knowledge of graphics/compute APIs (DirectX, OpenGL, Vulkan, OpenCL, etc.)

  • Clean, maintainable C++ coding practices

  • Scripting experience (Python/Perl)

  • Background in 3D graphics, GPU compute, drivers, or compilers

  • Experience with Agile development

  • Strong communication skills and comfort working with distributed teams


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