GPU HLM Engineer

European Tech Recruit

Cork

Presencial

EUR 90 000 - 120 000

Tempo integral

Há 2 dias
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Resumo da oferta

European Tech Recruit is seeking a GPU HLM Engineer in Cork, Ireland, onsite. You will contribute to the GPU simulator, modelling GPUs with C/C++ and working with architecture teams to refine graphics pipelines.

The role focuses on bitwise-accurate modelling, conformance testing, and collaboration across architects, designers, and driver/compiler teams. Onsite in Cork, Ireland.

Qualificações

  • Good understanding of computer architecture and/or graphics pipelines.
  • Intermediate or higher C++ coding, debugging and problem-solving skills.

Responsabilidades

  • Develop bitwise-accurate functional models (C-Model) in C/C++ to simulate new architectures and solutions
  • Build solid test suites and carry out functional verification and validation using the C-Model and RTL simulation
  • Run conformance, stress and random tests to stabilise GPU and compute systems
  • Understand design and implementation specs, define development scope and develop algorithms for functional blocks
  • Work closely with architects, designers, and driver and compiler teams

Conhecimentos

C++ programming
Graphics pipeline knowledge
Computer architecture understanding

Ferramentas

RTL simulation
C-Model

Descrição da oferta de emprego

GPU HLM Engineer | C++ / GPU Modelling / Graphics Pipelines | Cork, Ireland (Onsite)

A leading world-renowned semiconductor company is hiring a GPU HLM Engineer in Cork, Ireland, to help shape its next-generation GPU architecture.

Why this role is exciting

Power-efficient GPUs are fundamental to fast-growing markets such as VR, IoT, AI, drones and autonomous driving. In this role you’ll join the Graphics Department and contribute to the GPU simulator for the company’s next-generation Graphics Processing Unit. You’ll use advanced modelling methodologies to influence architecture design and deliver high-performance graphics and compute with low power consumption.

What you’ll do
  • Develop bitwise-accurate functional models (C-Model) in C/C++ to simulate new architectures and solutions
  • Build solid test suites and carry out functional verification and validation using the C-Model and RTL simulation
  • Run conformance, stress and random tests to stabilise GPU and compute systems
  • Understand design and implementation specs, define development scope and develop algorithms for functional blocks
  • Work closely with architects, designers, and driver and compiler teams
What you’ll bring
  • Good understanding of computer architecture and/or graphics pipelines
  • Intermediate or higher C++ coding, debugging and problem-solving skills
Nice to have
  • C++ modelling experience
  • Knowledge of graphics, ray-tracing or compute pipelines (e.g. DirectX, OpenGL, OpenCL, Vulkan)
  • Ability to write clean, professional, maintainable C++
  • Perl or Python scripting alongside strong C/C++
  • 3D graphics, GPU compute, driver development or compiler experience
  • Agile development experience
  • Strong communication skills and the desire to work in a geographically diverse team

By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice https://eu-recruit.com/wp-content/uploads/2024/07/European-Tech-Recruit-Privacy-Notice-2024.pdf

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