GPU HLM Engineer: Modeling & Verification (C/C++)

QUALCOMM, Inc.

Cork

Hybrid

EUR 70,000 - 110,000

Full time

10 days ago

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Benefits offered by this job

Salary, stock & bonus
Maternity/Paternity Leave
Employee stock purchase scheme
Matching pension scheme
Education Assistance
Relocation and immigration support
Insurance options

Job summary

QT Technologies Ireland Limited in Cork, Ireland is hiring a GPU HLM Engineer to help develop a high‑level GPU model and contribute to the next generation of graphics hardware. You will implement bitwise accurate C‑models, build test suites, and work with architects, designers, drivers and compilers.

Candidates should have a background in computer architecture or graphics pipelines, strong C++ skills, and familiarity with graphics APIs such as DirectX, OpenGL, OpenCL or Vulkan.

Qualifications

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field with 2+ years of related work experience.
  • Master's degree with 1+ year of related work experience or PhD may be considered.
  • Experience in software/hardware modeling, verification, and GPU architecture is a plus.

Responsibilities

  • Develop bitwise accurate functional models (C-Model) to simulate new GPU architectures.
  • Develop test suites and perform functional verification with C-Model and RTL simulation.
  • Conduct conformance tests, stress tests, and stabilize GPU compute systems.

Skills

C++ programming
Computer architecture
Graphics pipelines
Scripting (Python/Perl)
Communication skills
Agile experience

Education

Bachelor's degree in Computer Engineering/CS/EE or related
Master's degree in Computer Engineering/CS/EE or related
PhD in Computer Engineering/CS/EE or related

Tools

DirectX
OpenGL
OpenCL
Vulkan

Job description

QT Technologies Ireland Limited in Cork, Ireland is hiring a GPU HLM Engineer to help develop a high‑level GPU model and contribute to the next generation of graphics hardware. You will implement bitwise accurate C‑models, build test suites, and work with architects, designers, drivers and compilers.

Candidates should have a background in computer architecture or graphics pipelines, strong C++ skills, and familiarity with graphics APIs such as DirectX, OpenGL, OpenCL or Vulkan.

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