Associate Lead Cinematic Animator

Larian Studios

Dublin

Hybrid

EUR 70,000 - 100,000

Full time

3 days ago
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Benefits offered by this job

International team
Open, collaborative environment
Experienced managerial leadership
Hobbies and passions shared
Inclusive environment
Fan/community feedback focus

Job summary

Larian Studios in Dublin is seeking an Associate Lead Cinematic Animator to join our award-winning team and help shape the visual storytelling of our next projects.

You will mentor a team of cinematic animators, collaborate with Directors and Leads, own the cinematic animation style, integrate Mocap and keyframe workflows, and push the boundaries of our cinematic features across game engines.

Qualifications

  • 5+ years of experience in cinematic animation.
  • 2+ years in a team lead or managerial role.
  • Full-time, on-site role in Dublin, Ireland.

Responsibilities

  • Partner with Leads Cinematic Animators to develop and champion the studio's Cinematics Animation style.
  • Mentor, lead, and grow a team of cinematic animators in Dublin.
  • Ensure quality and visual goals of cinematic animations through actionable feedback.

Skills

Cinematic animation leadership
Team leadership
Mocap and Keyframe animation
Cinematic storytelling

Tools

Maya
Autodesk Flow
MEL/Python scripting
Game engines

Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Associate Lead Cinematic Animator to join the team and help us in crafting the high calibre games our fans have come to expect.

Associate Lead Cinematic Animator

Responsibilities
  • Partner with the Leads Cinematic Animators to develop, refine and champion the studio's Cinematics Animation style in alignment with our Animation Director and Head of Animation
  • Mentor, lead, and grow a team of high performing cinematic animators in Dublin
  • Ensure the quality and visual goals of cinematic animations are met through clear actionable feedback and creative problem solving
  • Take part in technical research and help push the boundaries of our cinematic features and processes
  • Work alongside production and leadership to deliver on production plans and schedules
  • Communicate and collaborate with adjacent teams to improve and refine studio pipelines
Requirements
  • 5+ years working in cinematic animation
  • 2+ years experience as a team lead or manager
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
  • Experience in both MoCap and Keyframe Animation
  • Experience working in game engines, with a solid understanding of cinematic systems
  • Expert in Maya
  • Solid experience with technical feature development
  • Solid experience in visual storytelling, cinematography, staging and acting
  • Experience with Autodesk Flow
Nice to haves
  • Mocap performance direction
  • MEL/Python Scripting
  • Experience with working with outsourcers
  • Experience with gameplay animation systems
  • Experience as a Cinematic Artist (scenes work, layout, cameras, storytelling)
What we Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organised by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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