Technical Artist – Real-Time Visuals & Pipeline (Remote)

Keywords Studios Plc

Indonesia

Hybrid

IDR 723,720,000 - 1,266,510,000

Part time

3 days ago
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Job summary

Keywords Studios is seeking a Technical Artist to join our Southeast Asia team on an exciting, new project. The role involves building tools and pipelines to enable high-quality real-time visuals, collaborating with artists, designers and engineers across remote/hybrid setups in Malaysia, Indonesia, or Vietnam.

You will prototype procedural VFX, optimise materials and shaders, and help define production workflows while ensuring performance targets are met on modern engines like Unreal or Unity.

Qualifications

  • Proven experience as a Technical Artist or similar role on a commercial game development project.
  • Strong understanding of real-time art production, optimisation, pipeline development and technical problem-solving.
  • Proficiency in scripting and other languages such as MAXScript, MEL, C#, Python, HLSL, GLSL.
  • Good artistic eye, with the ability to balance visual quality, technical constraints and performance requirements.
  • Experience with VFX, materials, shaders, lighting models, tool development, optimisation and pipeline development.
  • Experience working with modern game engines such as Unreal Engine, Unity or proprietary engines.
  • Experience with art production tools such as Photoshop, Houdini, Substance Painter, Substance Designer, Maya or 3DS Max.
  • Familiarity with source control workflows, ideally Perforce.
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.

Responsibilities

  • Creates and maintains tools, scripts and pipelines that help the art team produce high-quality visual content efficiently.
  • Works closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs.
  • Helps the art team communicate technical requirements and constraints to the development team.
  • Solves technical challenges creatively to maximise visual quality while staying within real-time performance and hardware limitations.
  • Supports the creation, optimisation and implementation of complex visual content, including materials, shaders, procedural assets and VFX.
  • Prototypes, develops, profiles and implements procedural VFX, including particles, post-processing effects, shaders and related visual systems.
  • Contributes to pipeline development, optimisation and best practices across content creation, integration and performance.
  • Drives the creation of complex procedural and physically based content, helping ensure assets are efficient, scalable and production-ready.

Skills

MAXScript
MEL
C#
Python
HLSL
GLSL
Real-time art production
Unreal Engine
Unity
Shader development
VFX
Pipeline development

Tools

Photoshop
Houdini
Substance Painter
Substance Designer
Maya
3DS Max
Perforce
Unreal Engine
Unity

Job description

Keywords Studios is seeking a Technical Artist to join our Southeast Asia team on an exciting, new project. The role involves building tools and pipelines to enable high-quality real-time visuals, collaborating with artists, designers and engineers across remote/hybrid setups in Malaysia, Indonesia, or Vietnam.

You will prototype procedural VFX, optimise materials and shaders, and help define production workflows while ensuring performance targets are met on modern engines like Unreal or Unity.

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