Animation Technical Artist - Rigging & Pipelines (Remote)

Keywords Studios

Indonesia

Hybrid

IDR 1,056,152,000 - 1,584,228,000

Full time

23 hours ago
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Job summary

Keywords Studios is seeking an experienced Technical Animation Artist to bridge art and engineering on AAA projects. The role supports rigging, animation systems, tooling, and real-time pipelines within a hybrid/remote environment across APAC, Malaysia, and Indonesia.

You will work with animators, designers, and engineers to build robust rigs, retarget motion capture, and optimise animation performance, using Unreal/Unity, Maya, and other DCC tools.

Qualifications

  • Bridge art and engineering to bring characters and worlds to life.
  • Build animator-friendly rigs and scalable animation blueprints.
  • Retarget motion data and optimise performance across projects.

Responsibilities

  • Work closely with animators, character artists, and gameplay engineers.
  • Translate animation requirements into engineering solutions.
  • Diagnose rig, deformation, and physics issues and optimise systems.
  • Design and maintain rigs for characters, creatures, props, and facial animation.
  • Develop and refine animation pipelines and tools.

Skills

Character & Creature Rigging
Cloth / Hair / Ragdoll / Physics Setup
Animation Pipeline Development
Procedural Animation & Secondary Mot
Performance Profiling & Optimisation
Motion Capture Integration
Tool & Workflow Development

Tools

Unreal Engine
Unity
Maya
3DS Max
Houdini
Perforce
Git
Photoshop
Substance

Job description

Keywords Studios is seeking an experienced Technical Animation Artist to bridge art and engineering on AAA projects. The role supports rigging, animation systems, tooling, and real-time pipelines within a hybrid/remote environment across APAC, Malaysia, and Indonesia.

You will work with animators, designers, and engineers to build robust rigs, retarget motion capture, and optimise animation performance, using Unreal/Unity, Maya, and other DCC tools.

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