Senior Unity Engineer - Mobile Games & LiveOps

Tripledot Studios Limited

Jakarta Pusat

On-site

IDR 900,000,000 - 1,500,000,000

Full time

14 days+

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Benefits offered by this job

Hybrid Working
20 days fully remote working
Regular company events and rewards
Breakfast & Lunch
BPJS HEALTH
BPJS SOCIAL
Festivity Allowance
Health Insurance
Employee Assistance Program

Job summary

Tripledot Studios is seeking a Unity Software Engineer to join Ludios, our APAC-based studio with Jakarta and Melbourne presence. You will develop gameplay features in Unity, collaborate with product and design, and help maintain high-performance mobile games across iOS and Android.

The role emphasizes strong C# skills, SOLID design, and experience with live ops, profiling tools, and shader work. You’ll work in a team-focused, Agile environment with hybrid office options and global projects.

Qualifications

  • 5+ years of experience in Unity and C# development for mobile games.
  • Strong understanding of OO design patterns and SOLID principles.
  • Experience with live ops and mobile game performance optimization.
  • Proven ability to work with existing codebases and large legacy projects.
  • Excellent written and verbal English skills.

Responsibilities

  • Implement gameplay features in Unity.
  • Develop new titles, features and support live operations.
  • Optimize code and memory for high performance on iOS and Android.
  • Design and plan architecture, implement maintainable code.
  • Review code and write unit tests.

Skills

Unity
C# programming
SOLID principles
5+ years Unity/C#
LiveOps
Shader/Graphics
Git
Unity UI
English
Prototyping/legacy code
Performance profiling

Tools

Deep Profiler
Frame Debugger
Memory Profiler

Job description

Tripledot Studios is seeking a Unity Software Engineer to join Ludios, our APAC-based studio with Jakarta and Melbourne presence. You will develop gameplay features in Unity, collaborate with product and design, and help maintain high-performance mobile games across iOS and Android.

The role emphasizes strong C# skills, SOLID design, and experience with live ops, profiling tools, and shader work. You’ll work in a team-focused, Agile environment with hybrid office options and global projects.

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