Senior Game Environment Artist - Remote Unity Worlds

Nex

Hong Kong

Hybrid

HKD 420,000 - 780,000

Full time

14 days+
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Job summary

Nex is seeking a Senior Game Environment Artist to create compelling 3D environments for interactive experiences. You will collaborate with the art director, concept artist, tech artist, and programmers to drive environments from concept through in-engine implementation, focusing on visual quality, performance, and gameplay readability.

You will balance hands-on production with problem-solving, set visual standards, improve workflows, and mentor teammates, while delivering high-quality

Qualifications

  • 3+ years of professional experience as an Environment Artist in games.
  • Strong portfolio demonstrating environment art skills and in-engine implementation.
  • Proficiency with major 3D tools: 3ds Max, Maya, or Blender; ZBrush and Adobe texturing suite.

Responsibilities

  • Create high-quality 3D environments from concept to final in-engine implementation for real-time experiences.
  • Balance visual quality with performance and technical constraints.
  • Collaborate with art director, concept artist, and programmers to meet requirements.
  • Mentor other artists and help improve pipelines and standards.

Skills

3+ years experience as Environment Art
Strong portfolio
English proficiency
Unity
3ds Max/Maya/Blender
ZBrush
Adobe texturing suite

Tools

3ds Max
Maya
Blender
ZBrush
Adobe Photoshop / Substance Painter

Job description

Nex is seeking a Senior Game Environment Artist to create compelling 3D environments for interactive experiences. You will collaborate with the art director, concept artist, tech artist, and programmers to drive environments from concept through in-engine implementation, focusing on visual quality, performance, and gameplay readability.

You will balance hands-on production with problem-solving, set visual standards, improve workflows, and mentor teammates, while delivering high-quality

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