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METAVERSE COMPUTING LIMITED in Hong Kong is seeking a Principal Engineer to lead pioneering innovations in computer graphics architecture. The role involves developing next-generation graphics technologies and optimizing GPU performance for real-time applications.
The ideal candidate will have a PhD in a relevant field and expertise in GPU programming, with strong backgrounds in rendering algorithms and parallel computing. This opportunity offers competitive compensation and collaboration with industry leaders.
We are seeking a Principal engineer to pioneer innovations in **computer graphics architecture**, bridging the gap between rendering algorithms, GPU hardware, and parallel computing. You will explore novel architectures to accelerate real-time rendering, ray tracing, neural graphics, and emerging visual computing workloads. This role combines **graphics algorithms, GPU architecture, and performance optimization** to shape next-generation rendering systems.
**Key Responsibilities**
- Research and develop **next-gen graphics architectures** for:
- **Real-time ray tracing & global illumination**
- **Neural rendering & hybrid rasterization/ray tracing pipelines**
- **GPU-driven rendering, mesh shaders, and compute-based graphics**
- **Hardware-accelerated neural graphics primitives (NGPs)**
- Optimize **parallel graphics pipelines** for modern GPU architectures
- Design **simulation frameworks** to evaluate architectural trade-offs in rendering.
- Collaborate with hardware engineers to prototype novel graphics hardware features.
- Publish at top-tier venues (**SIGGRAPH, HPCA, MICRO, Eurographics, etc.**).
**Qualifications**
- **PhD in Computer Science, Electrical Engineering, or related field** (or equivalent research experience).
- Strong background in **computer graphics, GPU architecture, or parallel computing**.
- Expertise in **real-time rendering, ray tracing, or neural graphics pipelines**.
- Hands-on experience with:
- **GPU programming (CUDA, Vulkan, DirectX 12, Metal)**
- **Performance analysis **
- **Simulation tools (GPU-Sim, Gem5, or custom frameworks)**
- Track record of publications in **SIGGRAPH, Eurographics, ISCA, etc.** preferred.
**Bonus Skills**
- Knowledge of **AI/GPU co-design (e.g., AI accelerator for graphics)**.
- Contributions to **open-source graphics engines or GPU architecture projects**.
- Experience with **shader optimization, temporal algorithms, or memory hierarchy design**.
**Why Join Us?**
- Work on **groundbreaking graphics architecture research** with real hardware impact.
- Collaborate with industry-leading engineers and researchers.
- Access to **cutting-edge GPUs, prototypes, and simulation infrastructure**.
- Competitive compensation, patent opportunities, and conference support.
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