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3d Artist jobs in United Kingdom

Technical Artist Gaming

Entain

Greater London
Remote
GBP 40,000 - 60,000
15 days ago
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Lighting Artist

Outpost VFX

Greater London
On-site
GBP 40,000 - 50,000
15 days ago

Montreal Lighting Artist for Film & Episodic VFX

Outpost VFX

Greater London
On-site
GBP 40,000 - 50,000
15 days ago

Future Artists Teacher

Summer Boarding Courses

Wimborne Minster
On-site
GBP 40,000 - 60,000
8 days ago

Summer Art Teacher: Future Artists Programme

Summer Boarding Courses

Wimborne Minster
On-site
GBP 40,000 - 60,000
8 days ago
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Lead Lighting Artist - Art - Hybrid/Remote (UK)

Firesprite

United Kingdom
Hybrid
GBP 45,000 - 65,000
8 days ago

Lead Lighting Artist - Immersive, Hybrid/Remote

Firesprite

United Kingdom
Hybrid
GBP 45,000 - 65,000
8 days ago

Remote VR Lighting Artist — Flexible Hours

nDreams Limited

United Kingdom
Remote
GBP 60,000 - 80,000
8 days ago
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Lighting Artist - Studio Elevation (Remote within the UK)

nDreams Limited

United Kingdom
Remote
GBP 60,000 - 80,000
8 days ago

Beauty Retail Artist

Charlotte Tilbury

City of Westminster
On-site
GBP 10,000 - 40,000
8 days ago

Beauty Retail Artist – Covent Garden | Exclusive Launch Access

Charlotte Tilbury

City of Westminster
On-site
GBP 10,000 - 40,000
8 days ago

Senior Unreal Environment Artist — Real-Time VP Lead

FourPointZero Recruitment Ltd

City Of London
On-site
GBP 50,000 - 70,000
8 days ago

Remote VR Lighting Artist (UK) — Unreal Engine

nDreams

United Kingdom
Remote
GBP 40,000 - 60,000
8 days ago

Lighting Artist - Studio Elevation (Remote within the UK)

nDreams

United Kingdom
Remote
GBP 40,000 - 60,000
8 days ago

Artist Management Partner – Grow Your Roster Autonomously

Tuesdays Artists & Media Ltd

City Of London
On-site
GBP 40,000 - 60,000
8 days ago

Partner (Artist Management)

Tuesdays Artists & Media Ltd

City Of London
On-site
GBP 40,000 - 60,000
8 days ago

Remote Senior Tech Artist - Unity & Real-Time Visuals

Kinetic Games

Southampton
Hybrid
GBP 40,000 - 60,000
9 days ago

Lead Previs Artist

Framestore

Greater London
On-site
GBP 60,000 - 80,000
10 days ago

Lead Previs Artist for Cinematic Planning

Framestore

Greater London
On-site
GBP 60,000 - 80,000
10 days ago

Senior Unreal Engine Artist (Automotive) | Hybrid CGI

Oliver

Greater London
Hybrid
GBP 60,000 - 90,000
10 days ago

Junior Designer/Artworker

Qube Recruitment

City Of London
On-site
GBP 40,000 - 60,000
11 days ago

Senior Environment Artist — Sci‑Fi UE5, Hybrid

Creative Assembly

Horsham
Hybrid
GBP 40,000 - 60,000
12 days ago

Creature Artist (Lookdev & Groom)

Goodbye Kansas

Greater London
Hybrid
GBP 40,000 - 60,000
12 days ago

Creature LookDev & Groom Artist — Hybrid (UK)

Goodbye Kansas

Greater London
Hybrid
GBP 40,000 - 60,000
12 days ago

Senior Environment Artist

Creative Assembly

Horsham
Hybrid
GBP 40,000 - 60,000
12 days ago

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Technical Artist Gaming
Entain
Remote
GBP 40,000 - 60,000
Full time
15 days ago

Job summary

A leading gaming company is looking for a Technical Artist to blend art and technology in game development. The role involves collaborating with artists and developers, creating engaging animations, and ensuring optimal performance of art assets. Candidates should have 3+ years of experience, expertise in animation techniques like rigging, and strong problem-solving skills. This position offers a competitive salary, benefits including a regular bonus, healthcare support, and opportunities for development within an inclusive team environment.

Benefits

Regular bonus
Healthcare support
Great development opportunities
Wellbeing support

Qualifications

  • 3 years of experience in the gaming industry focusing on technical art and animation.
  • Experience with Spine animations and rigging techniques.
  • Solid understanding of game engines and integration processes.

Responsibilities

  • Collaborate with teams to integrate art assets into the game engine.
  • Create dynamic character animations and environment effects.
  • Conduct research on new techniques in game animation.

Skills

Technical Art
Animation Techniques
Problem-Solving
Communication

Tools

Spine
3ds Max
Unreal Engine
Unity
Maya
Job description
Overview

As a Technical Artist at Entains In-House Studios your primary objective is to seamlessly blend art and technology to elevate our gaming experiences. Specialising in technical integration and game animations you will be instrumental in bringing our game worlds to life with fluid and captivating visuals. While proficiency in tools like Spine is preferred the focus will be on your skills in rigging environment design and lighting / composition which are transferable across various software packages.

Responsibilities
  • Collaborate closely with Artists, Game Designers and Developers to integrate art assets into the game engine while ensuring optimal performance and visual fidelity.
  • Use your expertise in rigging and FK / IK techniques to create dynamic character animations, environment effects and user interface animations that enhance gameplay immersion.
  • Develop and maintain efficient pipelines for importing, exporting and optimising art assets within the game engine, maximising productivity and workflow efficiency.
  • Troubleshoot technical issues related to art asset implementation and animation performance, providing timely solutions to ensure project milestones are met.
  • Conduct research and experimentation with new techniques and tools in game animation and technical art, staying abreast of industry trends and best practices.
  • Collaborate with cross-functional teams to define and implement animation standards, ensuring consistency and quality across all projects.
  • Provide guidance and support to other studio artists and team members on technical aspects of asset creation and animation implementation, fostering a culture of knowledge sharing and continuous improvement.
  • Actively participate in design and development meetings offering insights and recommendations to enhance the overall visual quality and performance of our games.
Qualifications
  • Essential:
  • 3 years of experience in the gaming industry with a focus on technical art and animation
  • Experience with Spine animations
  • Proficiency in animation techniques such as rigging and FK / IK with the ability to apply these skills across various animation software packages
  • Solid understanding of game engines and their integration processes including shader development, scripting and optimisation techniques
  • Strong problem-solving skills and attention to detail with the ability to diagnose and resolve technical issues independently
  • Excellent communication and collaboration skills with the ability to effectively convey complex technical concepts to non-technical team members
  • Nice to have:
  • Experience with 3D software
  • Exposure to agile methodologies and the ability to adapt to fast-paced development environments.
  • Knowledge of environment design principles, lighting and composition with a focus on maintaining consistency and visual coherence across projects.
  • Passion for video games and a keen eye for visual storytelling and game design principles.
Additional Information

At Entain we know that signing top players requires a great starting package and plenty of support to inspire peak performance. Join us and a competitive salary is just the beginning.

Depending on your role and location you can expect to receive benefits like

  • A regular bonus
  • Healthcare support
  • A stake in our success through our ShareSave scheme
  • Great development opportunities
  • Wellbeing support and so much more.

And outside of this youll have the chance to turn recognition from leaders and colleagues into amazing prizes join a winning team of talented people and be a part of an inclusive and supporting community where everyone is celebrated for being themselves.

Should you need any adjustments or accommodations to the recruitment process at either application or interview please contact us.

At Entain we do whats right. Its one of our core values and thats why were taking the lead when it comes to creating a diverse equitable and inclusive future - for our people and the wider global sports betting and gaming sector. However you identify our ambition is to ensure our people across the globe feel valued respected and their individuality celebrated.

We comply with all applicable recruitment regulations and employment laws in the jurisdictions where we operate ensuring ethical and compliant hiring practices globally.

Remote Work: Yes

Employment Type: Full-time

Key Skills

3ds Max, Computer Graphics, Perforce, Zbrush, Unreal Engine, Maya, Painting, Teaching, Adobe Photoshop, Digital Art, Music Therapy, Unity

Experience: years

Vacancy: 1

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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