Unreal Environment Artist — Realistic Worlds, PBR & Nanite

BULKHEAD Limited

East Midlands

On-site

GBP 32,000 - 52,000

Full time

4 days ago
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Job summary

BULKHEAD Limited is seeking an Environment Artist to build realistic game environments in Derby, on-site. You will create scenes, modular kits and prefabs, and develop PBR materials for Unreal Engine 5, ensuring assets integrate smoothly into the world.

The role requires 2+ years in game development with Unreal Engine 4/5, strong world-building ability, and proficiency with tools like 3ds Max/Blender, Photoshop and ZBrush. Collaborative production and clear communication are essential.

Qualifications

  • At least two years of game-development experience and Unreal Engine 4/5 experience.
  • Strong real-time world-building skills and familiarity with Nanite, Lumen and PBR materials.
  • Experience with 3ds Max or Blender, Photoshop, Substance Designer/Painter and ZBrush.
  • Good communication and traditional painting skills.

Responsibilities

  • Take ownership of realistic environment assets and scenes for BULKHEAD’s game worlds.
  • Build scenes, modular kits and prefabs from concepts and references.
  • Develop realistic PBR materials and integrate assets into Unreal Engine 5.
  • Resolve geometry, texture and performance issues while collaborating with design, technical art and production.

Skills

Unreal Engine
World-building
Communication

Tools

3ds Max
Blender
Photoshop
Substance Designer
Substance Painter
ZBrush

Job description

BULKHEAD Limited is seeking an Environment Artist to build realistic game environments in Derby, on-site. You will create scenes, modular kits and prefabs, and develop PBR materials for Unreal Engine 5, ensuring assets integrate smoothly into the world.

The role requires 2+ years in game development with Unreal Engine 4/5, strong world-building ability, and proficiency with tools like 3ds Max/Blender, Photoshop and ZBrush. Collaborative production and clear communication are essential.

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