BULKHEAD — Environment Artist — Derby, United Kingdom

BULKHEAD

East Midlands

On-site

GBP 32,000 - 52,000

Full time

5 days ago
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Job summary

BULKHEAD Limited is seeking an Environment Artist to build realistic game environments in Derby, on-site. You will create scenes, modular kits and prefabs, and develop PBR materials for Unreal Engine 5, ensuring assets integrate smoothly into the world.

The role requires 2+ years in game development with Unreal Engine 4/5, strong world-building ability, and proficiency with tools like 3ds Max/Blender, Photoshop and ZBrush. Collaborative production and clear communication are essential.

Qualifications

  • At least two years of game-development experience and Unreal Engine 4/5 experience.
  • Strong real-time world-building skills and familiarity with Nanite, Lumen and PBR materials.
  • Experience with 3ds Max or Blender, Photoshop, Substance Designer/Painter and ZBrush.
  • Good communication and traditional painting skills.

Responsibilities

  • Take ownership of realistic environment assets and scenes for BULKHEAD’s game worlds.
  • Build scenes, modular kits and prefabs from concepts and references.
  • Develop realistic PBR materials and integrate assets into Unreal Engine 5.
  • Resolve geometry, texture and performance issues while collaborating with design, technical art and production.

Skills

Unreal Engine
World-building
Communication

Tools

3ds Max
Blender
Photoshop
Substance Designer
Substance Painter
ZBrush

Job description

Take ownership of realistic environment assets and scenes for BULKHEAD’s game worlds.

Location: Derby, United Kingdom, on-site. Employment: full-time. Vacancy ID: 8592233.

What you will do
  • Build scenes, modular kits and prefabs from concepts and references.
  • Develop realistic PBR materials and integrate assets into Unreal Engine 5.
  • Resolve geometry, texture and performance issues while collaborating with design, technical art and production.
What the studio is looking for
  • At least two years of game-development experience and Unreal Engine 4/5 experience.
  • Strong real-time world-building skills and familiarity with Nanite, Lumen and PBR materials.
  • Relevant tools such as 3ds Max or Blender, Photoshop, Substance Designer/Painter and ZBrush.
  • Good communication and traditional painting skills.
Source and dates
  • Official source: https://careers.bulkhead.com/jobs/8592233-environment-artist.
  • Employer publication date: October 22, 2026.
  • Added to the source spreadsheet: October 27, 2026; this is not the employer publication date.
  • Availability and details verified: October 28, 2026.
  • No employer application deadline is stated in the reviewed source. Any AnimaWorker listing expiry is separate from the employer application deadline.
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