Unreal Engine 5 Multiplayer Programmer

Vfxwire

Greater London

On-site

GBP 65,000 - 90,000

Full time

8 days ago
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Job summary

DNEG in London is seeking a Game Programmer to lead architecture and implementation of cross-platform gameplay using Unreal Engine 5 and C++. You will work with designers, artists and engineers to deliver high-performance multiplayer experiences on PC and mobile.

The role emphasizes GAS usage, client/server networking, level streaming, and scalable systems to optimize across hardware. Strong collaboration and problem-solving are essential.

Qualifications

  • Expert C++ programming skills with deep Unreal Engine 5 experience.
  • Strong understanding of GAS for multiplayer gameplay mechanics.
  • Experience developing for PC and mobile platforms, ensuring compatibility and performance.
  • Proficiency in Unreal Engine’s networking framework, implementing client/server architectures for multiplayer games.
  • Expertise in level streaming techniques for open-world or large-scale environments.
  • Strong knowledge of build systems (Unreal Build System, Jenkins, CMake) for efficient multi-platform deployment.
  • Proven track record of optimizing CPU, GPU, and memory performance for both PC and mobile.
  • Familiarity with cloud-based multiplayer solutions, matchmaking, and server scaling.
  • Experience with source control systems (Perforce, Git) and CI/CD pipelines.
  • Excellent analytical and problem-solving skills, with a deep understanding of game architecture and optimization.
  • Strong communication skills, capable of collaborating with technical and non-technical teams effectively.

Responsibilities

  • Define technical strategies for PC and mobile platforms with engineering team.
  • Architect and optimize core gameplay systems using C++ and Unreal Engine 5.
  • Oversee GAS implementation for scalable, multiplayer gameplay mechanics.
  • Design and implement networking architecture using Unreal’s Client/Server model.
  • Develop and maintain build systems for efficient cross-platform deployment on PC and mobile.
  • Optimize CPU, GPU, memory, and network performance across hardware configurations.
  • Implement level streaming solutions to manage large environments.
  • Create and enhance internal tools to improve workflow for designers and artists.
  • Collaborate with UI/UX, animation, and gameplay teams to integrate high-performance features.
  • Troubleshoot multiplayer synchronization, replication, and latency mitigation.

Skills

C++ expert
Unreal Engine
Gameplay Ability System
Networking
Performance optimization
Team collaboration

Tools

Unreal Engine 5
GAS
Client/Server networking
Level streaming
Build systems
Perforce/Git/CI/CD

Job description

DNEG in London is seeking a Game Programmer to lead architecture and implementation of cross-platform gameplay using Unreal Engine 5 and C++. You will work with designers, artists and engineers to deliver high-performance multiplayer experiences on PC and mobile.

The role emphasizes GAS usage, client/server networking, level streaming, and scalable systems to optimize across hardware. Strong collaboration and problem-solving are essential.

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