UI/UX Artist

Sumo Digital

Newcastle upon Tyne

On-site

GBP 32,000 - 60,000

Full time

9 days ago

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Benefits offered by this job

Flexible benefits
Pension plan
Employee referral scheme
Payroll giving
Private healthcare

Job summary

Atomhawk in the United Kingdom is seeking a UI/UX Artist to design intuitive interfaces for AAA games, create wireframes, prototypes and polished assets, and collaborate with designers, artists and engineers to bring UI into the game engine.

The role involves implementing menus, HUDs, and other UI components in game engines, ensuring visual consistency and usability while staying current with UI trends and tools.

Qualifications

  • Portfolio showing experience as a UI/UX Artist in game development.
  • Experience implementing menus, HUDs and UI components in Unreal/Unity or in-house engines.

Responsibilities

  • Design clear, intuitive user interfaces for PC and console, balancing usability, functionality and visual polish.
  • Create wireframes, prototypes and high-fidelity mockups to explore ideas and communicate design intent.
  • Produce polished UI assets such as icons, menus and HUDs to support player experience.
  • Collaborate with game designers, artists and engineers to integrate UI into the game engine.
  • Refine designs based on team feedback, playtests and UX best practices.
  • Maintain a consistent visual language and user experience across screens and platforms.
  • Stay up to date with UI/UX trends, tools and workflows.

Skills

UI/UX design
Unreal/Unity
Figma
Photoshop
Illustrator
UX principles

Tools

Unreal Engine
Unity
In-house engines

Job description

Job Description

UI/UX Artist at Atomhawk

Open to applications up to Senior level.

As UI/UX Artist at Atomhawk , you’ll design intuitive and engaging user interfaces for AAA games and work with a variety of clients across the video game and entertainment industry.

Key Responsibilities
  • Design clear, intuitive user interfaces for PC and console, balancing usability, functionality, and visual polish.
  • Create wireframes, prototypes, and high-fidelity mockups to explore ideas and communicate design intent.
  • Produce polished UI assets, including icons, menus, and HUD elements, that support and enhance the player experience.
  • Work closely with game designers, artists, and engineers to bring UI into the game engine and ensure it works well in context.
  • Refine and iterate on designs based on feedback from the team, playtest insights, and UX best practices.
  • Help maintain a consistent visual language and user experience across screens, features, and platforms.
  • Keep up to date with relevant UI/UX trends, tools, and workflows.
Job Requirements
  • A portfolio showing experience as a UI/UX Artist in game development.
  • Experience working with Unreal, Unity, or in-house engines implementing menus, HUDs, and other UI components.
  • Strong proficiency in Figma, Photoshop, and Illustrator.
  • A solid understanding of UX principles, usability, accessibility, and player-centred design.
  • Clear communication skills and confidence working with different disciplines.
Job Benefits
  • My Money: Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.
  • My Lifestyle: Flexible working, 21 free choice days holiday, bank holidays, birthday day off, Christmas shutdown (Christmas Eve to New Year) and options to buy or sell up to a week of annual leave*.
  • My Health and Wellbeing: Dental insurance*, income protection, life assurance, BUPA private healthcare*, leading EAP programs (remote GP, mental health, physio, nutrition, lifestyle coaching and medical second opinions), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.
  • My Development: Structured Personal Development, regular appraisals and 5 learning days per annum.
  • Extra Perks: A variety of in-studio perks, regular care packages, studio days out (family welcome), studio-led social activities (game jams, yoga, quizzes, life drawing and more), sabbaticals (at 10 years service) and annual gaming subscription.

*Opt-in benefits (part of our flexible benefits options).

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