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Technical Producer - UK Only (Remote/Hybrid/Brighton)

Futurlab Limited

Brighton

Hybrid

GBP 40,000 - 70,000

Full time

8 days ago

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Job summary

An innovative game studio is seeking a Technical Producer to lead the development of exciting titles. In this role, you will manage project planning, coordinate cross-functional teams, and ensure timely delivery of updates and features. You will play a crucial part in optimizing development processes and facilitating communication between creative and technical teams. This is a fantastic opportunity to work in a collaborative environment that values creativity and innovation, with a focus on employee well-being and professional growth. Join a passionate team and contribute to the success of groundbreaking gaming experiences!

Benefits

Performance-related bonus
21 days annual leave + 9 Bank Holidays
2 Duvet Days
Extra day off for your birthday
5 paid training days
Free MS Game Pass or PS+ subscription
Private Healthcare
Enhanced Maternity and Paternity Leave
Remote therapy service
Free fresh fruit and iced treats

Qualifications

  • Proven experience as a Technical Producer or similar role in the games industry.
  • Strong technical knowledge of game development pipelines and processes.

Responsibilities

  • Manage project milestones and prioritize work based on project needs.
  • Oversee development pipelines and ensure smooth build deployments.

Skills

Project Management
Technical Knowledge of Game Development
Cross-Team Communication
Risk Assessment
Problem Solving
Live Service Operations
Stakeholder Reporting

Education

Experience in Games Industry
Technical Project Management Certification

Tools

Jira
Confluence
Trello
Git
Unity

Job description

We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.

We are looking to hire a Technical Producer to oversee the work of our core and technical teams on PowerWash Simulator 2. The successful candidate will join the production team where they will create and track tasks and organise teams to ensure delivery of fixes and features for both base game and updates. They will be working with a big-picture view across the project and keep key stakeholders updated on progress.

Key Responsibilities

  • Project Management & Planning: Work closely with programmers, designers, and artists to define technical milestones, estimate resource, and prioritise work based on project needs.
  • Sprint & Roadmap Coordination: Manage sprint cycles, track tasks, and ensure that the team stays aligned on goals and deadlines.
  • Technical Pipeline Optimization: Oversee and facilitate improvements to development pipelines, build processes, and tooling.
  • Cross-Team Communication: Act as the bridge between engineering and creative teams, ensuring clear expectations and documentation for technical features.
  • Risk Assessment & Problem Solving: Identify technical risks early and work with teams to mitigate potential roadblocks before they become issues.
  • Team Capacity & Resource Management: Monitor team bandwidth, identify skill gaps, and collaborate with leadership to ensure the right people are in place to meet project demands.
  • QA & Build Management Support: Ensure smooth build deployments, coordinate with QA, and help maintain game stability throughout development.
  • Live Ops & Post-Launch Support: Work with the team to plan patches, updates, and ongoing technical support for PWS2.
  • Stakeholder Reporting: Provide regular updates on technical progress, challenges, and potential improvements to leadership and team members.

Day-to-Day Responsibilities

  • Running standups, sprint planning, and retrospectives with the PWS2 tech and FuturLab’s Core Tech teams.
  • Collaborating with tech leads and the Senior Producer to ensure realistic development timelines.
  • Managing Jira to track progress and adjust priorities on tasks based on the needs of the project.
  • Communicating with designers and artists about technical constraints and solutions.
  • Coordinating with QA to ensure builds are functional and issues are logged properly, then triaging them appropriately
  • Reviewing and refining development workflows for efficiency.
  • Helping prioritize and manage tech debt while keeping production moving forward.
  • Working with external partners or middleware providers if necessary.
  • Proven experience as a Technical Producer, Technical Project Manager, or similar role in the games industry.
  • Experience shipping multiplatform games (PC, console, mobile) with an understanding of platform-specific requirements.
  • Demonstrated success managing live service operations, including content updates, patches, and post-launch support.
  • Strong technical knowledge of game development pipelines, including programming, art, and QA processes.
  • Proficiency in project management tools (e.g., Jira, Confluence, Trello) and production tracking.
  • Experience collaborating with cross-functional teams (engineering, art, design, QA) to align on technical and production goals.
  • Ability to communicate effectively with both technical and non-technical stakeholders.

Additional Desirable Experience

  • Experience working with version control systems (e.g., Git, Perforce) and build pipelines.
  • Hands-on experience with Unity
  • Familiarity with backend services, APIs, and cloud infrastructure relevant to live service games (e.g., AWS, Azure, PlayFab, or similar).
  • Experience working with external partners or third-party service providers.
  • Experience with DevOps practices or release management.
  • Familiarity with data analytics and telemetry to inform production decisions.
  • Competitive salary (dependent on experience)
  • Performance related bonus.
  • Bi-annual salary reviews based on your performance.
  • Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!)
  • Opportunity to work from home (UK only), out of our Brighton office, or hybrid.
  • 21 days annual leave + 9 Bank Holidays, which includes our very own FuturLab Bank Holiday!
  • 2 Duvet Days. (No questions asked)
  • Extra day off for your birthday.
  • Studio closure over the Christmas period.
  • 5 paid training and 2 paid volunteer days per year to work on your personal development.
  • Opportunities to attend and speak at gaming events/conferences.
  • Free MS Game Pass or PS+ subscription
  • Free game codes, game swag and merchandise.
  • Bike2work scheme.
  • Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL)
  • Paternity leave - 8 weeks full pay
  • Enhanced Sick Pay.
  • Enhanced Pension.
  • Private Healthcare, includes dental and optical cover.
  • Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions.
  • Eye tests & standard glasses for display work.
  • Amazing offices with a great culture. E.g. Regular social activities, Free fresh fruit, Free iced treats in the Summer and Free locally roasted, Small Batch Coffee and Speciality Teas!

FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page (www.futurlab.co.uk/life-at-futurlab) for reasons why you’d love working here!

If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!

To apply, click here:and attach yourlatest CV and cover letter/portfolio link.

Equal Opportunities
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.

Candidates without a valid UK work Visa cannot be considered.

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