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Electronic Arts is seeking a Technical Artist specialising in rigging and character pipelines. You will bridge the gap between character artists, animators, and software engineers to modernize our pipelines, facial rigging, and deformation systems.
The role reports to the Technical Art Director and involves collaborating with EA SPORTS teams across multiple studios. The position is hybrid, requiring three days per week in the listed offices, and you will contribute to high-fidelity character
Electronic Arts is seeking a Technical Artist specialising in rigging and character pipelines. You will bridge the gap between character artists, animators, and software engineers to modernize our pipelines, facial rigging, and deformation systems.
The role reports to the Technical Art Director and involves collaborating with EA SPORTS teams across multiple studios. The position is hybrid, requiring three days per week in the listed offices, and you will contribute to high-fidelity character