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d3t, part of Keywords Studios, is seeking a Technical Artist for a 12-month fixed-term contract, based at our UK sites in Daresbury or Newcastle, with a hybrid working pattern (3 days in studio: Wed, Thu and another day of your choice).
Join a team delivering world-class game art across environments, characters, VFX and animation, building pipelines and tools, mentoring others, and staying ahead of industry tech while maintaining anti-crunch ethos.
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement.
Our studio projects have included EA SPORTS FC™ 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment.
The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded ‘Best Places to Work’ multiple times by gamesindustry.biz. In addition, we won ‘Best Creative Service Provider’ at Develop 2022 and were nominated in 2023 & 2024.
This Technical Artist opportunity will be a 12 month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice.
d3t’s art team blends technical excellence with a passion for the craft of game development. Our expertise spans the full development cycle—from co-development on features and content to benchmark creation and work on remakes / remasters. We deliver world-class content across Environment, Character, VFX, and Animation. We don’t just create art; we build the tools and pipelines that power it. We are expanding our studio and looking for a Technical Artist to help us redefine what’s possible.
What are we looking for?
We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.
First interviews will be help by video call, followed by second interviews on-site.
At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture.