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Just Won't Die is seeking a skilled Technical Artist to join our Cambridge-based team on an exciting new IP for console and PC. You will bridge art and programming, optimize pipelines, and prepare assets to run at high visual fidelity.
The ideal candidate has shipped at least one AAA title, strong knowledge of art and animation pipelines, and proficiency in Mel/Python scripting, shader work, and Unreal Engine. We embrace remote collaboration while staying connected with the studio.
Want to work with an awesome team on an exciting next gen AAA FPS?
Even in these uncertain times, the awesome talent at Just Won't Die Games Studio is expanding! We're looking for a highly-skilled and driven Technical Artist to work on an exciting new and original IP for console and PC.
You will be an integral member of the development team liaising between artists and programmers to understand the needs of both disciplines and help problem solve between departments. You will work closely with the Game Designers, Art Director, and Lead Programmer, advising on technical resources, researching new techniques, maintaining tools and pipelines, and preparing assets to run efficiently without visual degradation.
If you understand this fine line between creative excellence and technical brilliance and the impact this has on the development lifecycle, then we'd very much like to hear from you.
The ideal candidate would have good industry knowledge, game development experience, and a passion for games. Whilst the position is based at our studio in Cambridge, UK, for the moment (at least) the whole team is fully embracing working remotely.
Sound like your thing? Then come join a highly experienced team on this incredibly exciting and unique project.
Just Won't Die is a team of passionate game developers located in Cambridge, UK.
It's an exciting time to join Just Won't Die as we embark on our journey of creating an exciting and original fps with broader ambitions in multiple entertainment spaces.
We're a diverse group of veterans with decades of experience working at multiple award-winning studios on a vast range of titles on PC, console and mobile.
We decided to start Just Won't Die early in 2019 so we could create games we want to play while building a team of developers we love working with.