Senior Unity Developer (6 months FTC) ITV Careers

Deaf Unity

Greater London

Hybride

GBP 60 000 - 90 000

Plein temps

Il y a 4 jours
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Résumé du poste

Metavision Studios in White City, London, is seeking a Senior Unity Developer to own and evolve legacy projects, focusing on LiveOps and mobile expansion within our Interactive Media portfolio.

You will migrate legacy projects to newer Unity versions, manage app stores, and collaborate across Studio teams to deliver robust features with minimalPlayer disruption.

Qualifications

  • Proven Unity/C# development experience.
  • Strong Live-Ops platform experience and serverless architecture knowledge.
  • Experience migrating Unity versions and debugging legacy code.
  • Excellent collaboration with design and production teams.

Responsabilités

  • Take design and technical ownership of existing titles, maintaining and evolving legacy codebases.
  • Migrate legacy projects to newer Unity versions and platforms.
  • Transfer and manage app stores from partners to new holding groups.
  • Lead ongoing LiveOps on live projects and update lifecycles.
  • Maintain and evolve serverless infrastructure and data hosting for multiplayer.
  • Collaborate with team to translate ideas into features and specs.

Connaissances

C#
Unity
Live‑Ops
Mobile monetisation
Team collaboration
Self-motivation

Formation

University Degree in CS or Game Development

Outils

Git/GitHub
Beamable / LiveOps Platforms

Description du poste

Workplace: White City, London – 3 days a week in the office

The role

We are looking for a senior unity developer to join our ranks at Metavision Studios to develop, and maintain live-ops of our legacy projects. In doing so, you’d play a core part in our mission to expand and build on the success of our IPs as we build out our Interactive Media portfolio.

This is a high impact role, where you’d be accountable for how Metavision Studios steps into the more legacy mobile & console spaces. Sat within our wider UGC team at Metavision, you’d be part of the foundation of mobile expansion working with our Studio and IP partners, Metavision Team and wider Zoo55 cohort alongside a strong Art and Game Design team.

Main responsibilities

  • Take design and technical ownership of our existing titles, maintaining, stabilising and evolving legacy codebases as we develop new features and updates.
  • Migrate legacy projects onto later versions of Unity, and other platforms.
  • Transfer and manage ownership of app store(s) from partners to new holding groups.
  • Lead ongoing LiveOps on live projects and their update lifecycle.
  • Maintain and evolve our serverless infrastructure and 3rd party data hosting for Multiplayer, Matchmaking and Leaderboards.
  • Work closely with the rest of the team to translate and ideate ideas into spec’d out features and updates, reporting to Programming Lead and Design.
  • Troubleshoot complex technical issues across live titles, identifying pragmatic solutions without disrupting player experience.
  • Help establish the technical standards, tools and best practices that support Metavision Studios expansion into mobile and console development.

Skills you’ll need (minimum criteria)

  • Experience with Bitbucket/Git/Github, IronSource and Beamable / similar LiveOps Platforms.
  • Experience running and optimising for serverless architecture.
  • Experience migrating versions of Unity and problem solving.
  • Experience running and optimising for serverless architecture.
  • Experience implementing social and multiplayer features (leaderboards, matchmaking) into existing titles.
  • Demonstrated ability to quickly understand, stabilize, and document existing/legacy codebases with limited documentation.
  • Strong interpersonal skills experience, working directly with mid-senior levels in large organisations
  • Proven ability to self-motivate, work independently and work collaboratively
  • C# Language Proficiency
  • Significant Unity Experience
  • Strong Live-Ops Platform Experience
  • Strong mobile gaming & monetisation experience
  • At least 3 published games, and 1 live service title.

Other things we’re looking for (key criteria)

  • HTML, CSS & Javascript experience

  • PixiJS & Phaser experience
  • University Degree in CS or Game Development & Programming (desirable)
  • Lua, JS Experience, WebDev experience
  • Open to using AI tools to assist workflow
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