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CI Games is seeking a Senior Technical Animator to lead Unreal animation pipelines, focusing on Animation Blueprints, State Machines, and Control Rig. You will build rigging and physics workflows in Maya, collaborate with engineers, and mentor junior animators.
The role includes remote, flexible hours (core 10:00–16:00 CET) and a 5-month freelance engagement, offering the chance to work with cutting-edge tech on major releases planned for 2026–2028.
CI Games is seeking a Senior Technical Animator to lead Unreal animation pipelines, focusing on Animation Blueprints, State Machines, and Control Rig. You will build rigging and physics workflows in Maya, collaborate with engineers, and mentor junior animators.
The role includes remote, flexible hours (core 10:00–16:00 CET) and a 5-month freelance engagement, offering the chance to work with cutting-edge tech on major releases planned for 2026–2028.