Senior Technical Animator - Unannounced Project

Zynga

Greater London

Hybrid

GBP 65,000 - 90,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary and annual bonus
Hybrid work: 2 days in London office
Pension with double matching
Private medical & dental insurance
Life insurance
Mental health support
Employee Stock Purchase Plan
Fitness reimbursement
Weekly social events
Rail season ticket advance

Job summary

Zynga is seeking a Senior Technical Animator in London to support an unannounced project. You will join the Animation Team to deliver and bring to life our characters, focusing on robust rigging and efficient animation pipelines.

The role embraces a hybrid work setup—2 days per week in the London office and the rest remote—allowing collaboration across global studios within the Zynga and NaturalMotion family.

Qualifications

  • Expert in skeletal pipeline from Rigging to exporting finalised characters into game, with mobile limitations.
  • Proficient in animation systems in Unreal Engine, debugging and in-engine creation from scratch.
  • Experience with retargeting and shared skeleton pipelines across matching and non-matching rigs.

Responsibilities

  • Create and maintain the rigging and technical animation pipeline for the projects.
  • Collaborate with the Animation Team to implement characters.
  • Report to the Lead Animator and Art Director.

Skills

Rigging pipeline
Unreal Engine
Retargeting
Mobile optimization
MEL scripting
Python scripting
Max Script
Advanced Skeleton
Rapid Rig
mGear
Animation pipeline
Documentation
Communication
Facial rigging

Tools

Unreal Engine
MEL
Python
Max Script
Advanced Skeleton
Rapid Rig
mGear

Job description

Senior Technical Animator - Unannounced Project

London, UK

Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take‑Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

Who We Are:

At NaturalMotion, we make games that wow people. We innovate to create previously impossible experiences that would not exist without us. We take pride in making titles that reach a large audience and creating communities that last. Our commitment to excellence has earned us recognition as one of the UK's Best Places to Work in games for eight consecutive years by gamesindustry.biz, and we're proud to be part of the Zynga and Take‑Two Interactive family

Position Overview:

We are looking for a Senior Technical Animator to join our team in supporting our next unannounced project. You will work alongside the Animation Team helping to deliver and bring to life our amazing characters.

We embrace a hybrid work environment. Within this role, you would work 2 days per week in our London office and the remaining days at home.

What You’ll Do:
  • Responsible for creating and maintaining the rigging and technical animation pipeline for the projects.
  • As part of the Animation Team, you will play a key role in implementing characters.
  • Reporting to the Lead Animator and Art Director.
What You Bring:
  • Demonstrate expert knowledge of the skeletal pipeline from Rigging to exporting finalised characters into game, with a speciality of understanding mobile limitations (both bipedal and non-bipedal).
  • Expert in how animation systems work in Unreal Engine, debug, modify and being able to create them in game engines from scratch.
  • Have expert knowledge of retargeting and shared skeleton pipeline, both in and out of engine and can expand into retargeting between non matching skeletons.
  • Understand the setup of cloth sim and dynamics in both Engine and 3D software, the application of such and the requirements and limitations of its use on mobile.
  • Proficient in 3D software relevant scripting languages; MEL, Python, Max Script, etc.
  • Foundational knowledge of rigging; using bones, IK, Splines, Blend Shapes, Skinning, node editing and setting up animation blueprints in Unreal.
  • Have advanced knowledge of major third party rigging systems used in the industry; Advanced Skeleton, Rapid Rig, mGear etc.
  • Experience in animation systems that are scalable and able to work on a wide range of mobile devices.
  • Complete ownership of pipeline with good documentation and communication.
Bonus Points:
  • Premium character presentation pipelines - build and own animation systems for high-value front-end moments, ensuring characters are always presented at a premium quality bar.
  • Automated optimization techniques for the creation of LODs.
  • Support a fast paced character pipeline in the delivery of characters per season.
  • Able to demonstrate knowledge of Facial Rigging processes, game engine compatible solutions and how to implement them.
  • Experience with motion capture, cleanup and application to different characters.
  • Knowledge of procedural animation systems.
  • Experience in other areas of technical art e.g. Shaders, Lighting Tech, VFX.
What We Offer You:
  • Competitive salary and discretionary annual bonus scheme
  • 6 months fully paid maternity/adoption leave and 16 weeks fully paid paternity leave (eligibility criteria applies)
  • Pension plan, with a double matching employer contribution
  • Private medical & dental insurance and healthcare cash plan
  • Life insurance, personal accident insurance and income protection
  • Mental health and neurodiversity support programs
  • Company Employee Stock Purchase Plan (eligibility criteria applies)
  • Fitness reimbursement plan, worth £600 per annum
  • Weekly happy hours, seasonal parties and monthly social events
  • Annual rail season ticket advance and cycle to work scheme

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization. Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at accommodationrequest@zynga.com to request any accommodations or for support related to your application for an open position.

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