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Senior Technical Animator (Cosmetics) | North America | Europe | Fully Remote

Escape Velocity Entertainment

United Kingdom

Remote

GBP 50,000 - 70,000

Full time

3 days ago
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Job summary

A leading company is seeking a Senior Technical Animator to create dynamic character rigs and implement animation systems in Unreal Engine. The role involves collaboration with design teams and mentoring others. Enjoy generous benefits and a fully remote work environment.

Benefits

Generous PTO allowance
Private Medical & Dental Healthcare
Annual Health & Wellbeing allowance
Discretionary studio bonus
Top-range tech setup for your home

Qualifications

  • Expertise with rigging and animation tools such as Maya.
  • Extensive experience with Unreal Engine's animation and rigging systems.
  • Strong leadership, communication, and task management skills.

Responsibilities

  • Create dynamic character rigs and develop processes to improve efficiency.
  • Collaborate with teams to ensure assets meet creative and technical standards.
  • Document techniques and mentor team members.

Skills

Leadership
Communication
Task Management

Tools

Maya
Unreal Engine
Python

Job description

Senior Technical Animator (Cosmetics) | North America | Europe | Fully Remote

Be among the first 25 applicants

What we are looking for:
As a Senior Technical Animator, you will be responsible for breathing life into cosmetics for characters and props, leveraging rigging, runtime physics simulations, and procedural animation techniques in Unreal Engine. Working closely with the animation and design teams, you will help develop best practices to create amazing characters that scale efficiently across various platforms.

Responsibilities:

  • Create dynamic character rigs and develop processes and pipelines to improve efficiency
  • Collaborate with internal and external teams to ensure assets meet creative and technical standards
  • Create and implement animation blueprints, simulation systems, and secondary motion systems for characters and props
  • Work with animation and tech art teams to troubleshoot and debug animation issues
  • Optimize assets for performance across multiple platforms
  • Document techniques and workflows; mentor team members to enhance skills

Qualifications:

  • Expertise with rigging and animation tools such as Maya
  • Extensive experience with Unreal Engine's animation and rigging systems, including RigidBodies, Cloth, Anim Nodes, Control Rig, etc.
  • Knowledge of techniques to create efficient, scalable runtime characters and props
  • Proficiency in troubleshooting and optimizing animation systems
  • Research and develop new techniques as needed
  • Strong leadership, communication, and task management skills
  • Proficiency in scripting languages such as Python is a plus
  • Experience with cross-platform game development
  • Self-motivated with a strong work ethic, growth mindset, and ability to work independently

Benefits:

  • Generous PTO allowance
  • Studio closures during summer and winter holidays
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • Annual Health & Wellbeing allowance
  • Discretionary studio bonus
  • Top-range tech setup for your home
  • Additional benefits based on region

About Escape Velocity:

Escape Velocity is a passionate team of developers working on a unique project with a committed publisher. We value our players and colleagues, prioritizing honesty, autonomy, and continuous improvement. Our fully remote team spans the globe, fostering a culture of play and innovation.

How to apply:

Click 'apply' and submit your resume/CV. Our recruiting team will contact you if your profile matches our needs.

Escape Velocity is an equal opportunity employer, committed to diversity and inclusion in hiring, promotion, and compensation.

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