Senior Systems Engineer - Hybrid, AAA Game Tech

Stellar Entertainment

Guildford

Hybrid

GBP 70,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Flexible hybrid working
Holiday accrual
International AAA game projects
Access to cutting-edge hardware
Discretionary bonus
Private healthcare plan incl. dental &
Pension plan
Life assurance
Employee assistance programme
Regular team incentives

Job summary

Stellar Entertainment in Guildford, UK, is seeking a Senior Systems Engineer to join our core tech team. You will write clean C++ code, build scalable engine architectures and collaborate with graphics, gameplay, engine and tools teams to deliver key features.

You will profile and resolve CPU/GPU/memory performance issues while ensuring high-quality outputs from system designs down to individual functions. A hybrid setup with on-site work is offered in a vibrant game-dev hub.

Qualifications

  • Experience in game development through all stages, with strong optimisation and porting knowledge.
  • Strong understanding of hardware across different platforms.
  • Strong C++ skills with multithreading, design patterns and systems architecture.
  • Familiarity with game engine architectures across multiple engines, including proprietary.
  • Good problem solving and debugging skills.

Responsibilities

  • Write clean, well-documented C++ code in line with project standards.
  • Build scalable, data-driven architectures within engine infrastructure.
  • Conduct technical assessment of engine and game systems with Lead Systems Engineer.
  • Collaborate across departments to design and deliver key engine features.
  • Profile and resolve performance issues across CPU, GPU and memory.
  • Ensure high-quality, maintainable output from system design to functions.

Skills

C++
Multithreading
Game development
Systems architecture
Debugging

Tools

Proprietary engine
Profiling tools

Job description

Stellar Entertainment in Guildford, UK, is seeking a Senior Systems Engineer to join our core tech team. You will write clean C++ code, build scalable engine architectures and collaborate with graphics, gameplay, engine and tools teams to deliver key features.

You will profile and resolve CPU/GPU/memory performance issues while ensuring high-quality outputs from system designs down to individual functions. A hybrid setup with on-site work is offered in a vibrant game-dev hub.

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