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Senior Software Engineer (Graphics) - Sports Interactive

JR United Kingdom

Woking

Hybrid

GBP 50,000 - 75,000

Full time

6 days ago
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Job summary

A leading gaming company in Woking is seeking a passionate Senior Software Engineer to enhance the graphics of their acclaimed titles. The role involves implementing cutting-edge rendering features and collaborating with a dedicated graphics team. You'll utilize your expertise in C# and Unity to ensure visual fidelity and performance across multiple platforms, contributing to innovative gaming experiences.

Benefits

Flexible working policies
Subsidized mental health support
Pension scheme
Onsite amenities

Qualifications

  • Extensive experience with C# and Unity, shipping games on multiple platforms.
  • Strong knowledge of GPU architectures and rendering optimization.
  • Excellent communication skills and collaborative experience in a team.

Responsibilities

  • Implement and maintain rendering features for character rendering and lighting.
  • Develop and optimize shaders and rendering code in Unity.
  • Collaborate with artists and engineers for rendering solutions.

Skills

C#
Unity
Shader development
Rendering optimization
Cross-platform development
3D math
Communication skills

Tools

Unity URP
Shader Graph
RenderDoc
Unity Profiler
PIX
NSight

Job description

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Senior Software Engineer (Graphics) - Sports Interactive, Woking

Client: Huckleberry Sport

Location: Woking, United Kingdom

Job Category: Other

EU work permit required: Yes

Job Views: 3
Posted: 31.05.2025
Expiry Date: 15.07.2025
Job Description:

About the job

Job Title: Senior Software Engineer

Team: Graphics

Location: SI HQ, Here East, London / Remote

Reporting to: Lead Software Engineer (Graphics)

Sports Interactive is the studio behind Football Manager. Founded in 1994, it became a subsidiary of SEGA Europe in 2006, based in Stratford, East London. We are expanding and looking for passionate individuals to join us.

Position Overview

We aim to improve visual quality and performance of Football Manager. We seek an experienced graphics software engineer to collaborate with the Graphics Team and Art Department, working across platforms using Unity engine.

Key Responsibilities

  • Implement and maintain rendering features such as character rendering, lighting, post-processing, and materials.
  • Develop and optimize shaders and rendering code in Unity for multiple platforms.
  • Profile and optimize rendering performance and memory usage.
  • Build tools to improve artist workflows and implement automated tests.
  • Debug rendering issues and ensure visual fidelity within performance constraints.
  • Collaborate with artists and engineers on rendering solutions.

Knowledge, Skills, and Experience

  • Extensive experience with C# and Unity, including shipping games on multiple platforms.
  • Strong knowledge of Unity URP, Shader Graph, HLSL, and GPU architectures.
  • Experience profiling and debugging rendering issues with tools like RenderDoc, Unity Profiler, PIX, or NSight.
  • Deep understanding of 3D math, real-time lighting, shadows, and PBR.
  • Strong software engineering skills and experience with asset pipelines.
  • Excellent communication skills and experience with cross-platform development (iOS, Android, Switch).

Benefits of Working at Sports Interactive:

  • Flexible working policies, subsidized mental health support, pension scheme, onsite amenities, and more.

What is it like to work here?

We foster a passionate, collaborative, and inclusive environment that values teamwork, innovation, and work/life balance. We are proud to be an equal opportunities employer and support accessibility and diversity.

Our Values:

  • Keep collaborating
  • Be agile
  • Stay Tenacious
  • Show Ambition
  • Bring the Passion
  • Consider the Bigger Picture
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