Senior Real-Time Animation Engineer

Rebellion

Oxford

On-site

GBP 60,000 - 86,000

Full time

14 days+
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Benefits offered by this job

22 days holidays + Christmas closure +
Private Medical Insurance
Life Assurance
Enhanced Pension Scheme
EAP Mental Health & Wellbeing
Relocation assistance
Discounts & social events

Job summary

Rebellion seeks a Senior Animation Programmer for our Engine Animation Team in Oxford or Warwick. You will implement animation code for our in-house Asura engine, collaborating with animators and engineers to enhance gameplay and visuals.

Youll develop features for animation systems, write tools, and fix complex bugs while creating documentation and supporting teammates across disciplines. relocation package available.

Qualifications

  • Strong understanding of the architecture and internal workings of real-time animation systems.
  • High proficiency in C++, with experience developing and maintaining complex systems.
  • Experience designing and implementing Finite State Machines and related animation control systems.
  • Good working knowledge of 3D mathematics and geometry.

Responsibilities

  • Develop and implement animation code for our in-house engine.
  • Maintain and develop features within our animation systems, working on content creation tools as well as runtime systems.
  • Collaborate with content creators to write some of those tools and features.
  • Develop and implement animation code for the project(s), writing and testing larger classes and code with complex functionality.
  • Fixing complex bugs in both familiar and unfamiliar code.
  • Create, review and update technical and user documentation.
  • Support other team members or programmers from other disciplines where appropriate.

Skills

C++
Finite State Machines
Real-time animation
Debugging tools
3D mathematics

Tools

IDE tools
Profiling techniques
Content creation tools

Job description

Rebellion seeks a Senior Animation Programmer for our Engine Animation Team in Oxford or Warwick. You will implement animation code for our in-house Asura engine, collaborating with animators and engineers to enhance gameplay and visuals.

Youll develop features for animation systems, write tools, and fix complex bugs while creating documentation and supporting teammates across disciplines. relocation package available.

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