Senior Game Engine Architect - Cross-Platform

L&Q OASIS LIMITED

Greater London

On-site

GBP 90,000 - 120,000

Full time

14 days+

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Job summary

Lightspeed Studios is seeking a Senior Game Engine Programmer to join our engine team and contribute to core engine systems across rendering, physics, and cross‑platform development for mobile, PC and console. You will mentor engineers, review code, and push performance optimisations while collaborating with gameplay and art teams to deliver scalable, high‑quality engine solutions for multiple platforms.

The role requires at least 5 years of hands-on 3D engine experience, strong C/C++, and a

Qualifications

  • Minimum 5 years of hands-on 3D game engine development experience.
  • Strong understanding of engine architecture and core areas like rendering/physics.
  • Proficient in C/C++ with solid CS fundamentals.
  • Experience shipping games/engines on mobile, PC or console.
  • Ability to read and implement techniques from research papers or talks.

Responsibilities

  • Design and implement advanced game engine technologies across core systems.
  • Develop and optimise cross‑platform engine solutions for mobile, PC and console.
  • Collaborate with gameplay, art and production teams to deliver robust engine solutions.
  • Analyse and resolve performance, stability and scalability issues across platforms.
  • Mentor engineers, provide code reviews and technical guidance.

Skills

C/C++ programming
Data structures
Algorithms
Cross‑platform development
Problem solving
Communication

Tools

Unreal Engine

Job description

Lightspeed Studios is seeking a Senior Game Engine Programmer to join our engine team and contribute to core engine systems across rendering, physics, and cross‑platform development for mobile, PC and console. You will mentor engineers, review code, and push performance optimisations while collaborating with gameplay and art teams to deliver scalable, high‑quality engine solutions for multiple platforms.

The role requires at least 5 years of hands-on 3D engine experience, strong C/C++, and a

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