Senior Game Designer - Horror Live Ops & Systems

kinetic-games-careers

Southampton

Hybrid

GBP 55,000 - 85,000

Full time

4 days ago
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Benefits offered by this job

Competitive salary
5% Pension Match
Annual bonus
Weekly team lunches
Hybrid & flextime
Relocation package
EV car scheme
Wellbeing vouchers
Referral scheme
Development budget
Training & career development
Vitality Health Insurance
Aviva life insurance
30 days holiday
Birthday & wellbeing day
Christmas shutdown

Job summary

Kinetic Games in the United Kingdom is seeking a Senior Game Designer to define and expand content updates for Phasmophobia, turning creative direction into playable features. You will own live-updates and collaborate across disciplines to ensure quality, atmosphere, and technical feasibility.

This hybrid role is based in Southampton with visa sponsorship not available; you will work closely with the Game Director to deliver iterative, engaging multiplayer horror gameplay.

Qualifications

  • At least 1 shipped PC or Console game as a credited Game Designer.
  • Experience designing multiplayer, co-op, horror, survival, or atmospheric gameplay.
  • Excellent communication in a fast-paced, iterative development environment.
  • Strong understanding of gameplay systems, balancing, progression, pacing, and player psychology.
  • Experience writing and maintaining detailed design documentation.
  • A collaborative mindset and confidence across multiple disciplines.
  • Phasmophobia knowledge and a passion for horror games.
  • Ability to take ownership of features and drive them through iteration and delivery.
  • Automatically have the right to work in the UK.

Responsibilities

  • Work closely with the Game Director to develop and expand gameplay features, mechanics, and systems.
  • Take ownership of feature design from concept through implementation, iteration, and release.
  • Create and maintain clear, detailed, and actionable design documentation for cross-discipline teams.
  • Flesh out gameplay systems, mechanics, progression, balancing, UX flows, edge cases, and technical considerations.
  • Identify gameplay, scope, UX, and implementation risks early and work proactively with stakeholders to resolve them.
  • Collaborate with production to ensure design work aligns with project scope, priorities, and milestone expectations.
  • Work closely with programmers to improve designer workflows, tools, and pipelines.
  • Confidently use Unity Editor tools to tune gameplay, implement content, and iterate on features hands-on.
  • Collaborate with departmental stakeholders to ensure features are achievable within technical and production constraints.
  • Gather and interpret internal and community feedback to improve player experience, gameplay readability, and feature quality.
  • Play and test new updates regularly to ensure features meet gameplay, usability, and quality expectations.

Skills

Multiplayer game design
Gameplay balancing
Documentation
Communication
Ownership
Unity Editor
Live-service experience
Horror games passion

Tools

Jira
Confluence

Job description

Kinetic Games in the United Kingdom is seeking a Senior Game Designer to define and expand content updates for Phasmophobia, turning creative direction into playable features. You will own live-updates and collaborate across disciplines to ensure quality, atmosphere, and technical feasibility.

This hybrid role is based in Southampton with visa sponsorship not available; you will work closely with the Game Director to deliver iterative, engaging multiplayer horror gameplay.

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