Senior Experience Engineer

USP College

Castle Point

Hybrid

GBP 47,000 - 50,000

Full time

5 days ago
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Benefits offered by this job

Annual Staff Awards
CPD days
Free onsite parking
Staff appreciation days
Onsite Starbucks & Restaurant
Electric Vehicle Scheme
Discounted gym membership
Hybrid Working available
Fully immersive teaching rooms

Job summary

USP College is seeking a Senior Experience Engineer to lead the architecture, development and continuous improvement of XR immersive experiences and technical platforms.

You will shape projects across curriculum innovation, research and development, and commercial work, supporting demonstrations, workshops and client activity. The role focuses on building scalable Unity-based systems and guiding junior engineers.

Qualifications

  • Relevant degree-level qualification and at least five years’ experience in a comparable technical development role.
  • Advanced Unity, C# and XR development experience, including Quest, OpenXR and XR Interaction Toolkit.
  • Proven ability to design and deliver scalable interactive experiences, game systems and multi-system technical platforms.
  • Strong knowledge of 3D production, software engineering standards, accessibility, performance and quality assurance.
  • Excellent technical leadership, planning, communication and stakeholder-management skills, with a collaborative and inclusive approach.

Responsibilities

  • Lead the technical design, development and ongoing improvement of XR Studios’ immersive experiences and core platforms.
  • Build scalable, reusable Unity-based systems, including interaction frameworks, user interfaces and modular game systems.
  • Set and maintain high standards for coding, version control, testing, documentation, security and technical quality.
  • Develop and optimise 3D content pipelines, supporting motion capture, photogrammetry, modelling, animation and deployment.
  • Research, test and introduce emerging technologies, including artificial intelligence, APIs and development frameworks, where they add value.
  • Develop backend services, API integrations and reusable prompt-engineering approaches to support AI-enabled experiences.
  • Ensure all technical outputs meet agreed accessibility, performance and deployment standards (WCAG 2.1 AA where relevant).
  • Support project planning and delivery through scoping, sprint planning, milestone setting, risk management and progress reporting.
  • Contribute to commercial growth through prototypes, demonstrations, client training, workshops and business development.
  • Mentor early-career team members and promote a collaborative, high-performing culture.

Skills

Unity development
C# development
XR development
OpenXR
XR Interaction Toolkit
Game systems design
Multi-system platforms

Education

Degree-level qualification

Tools

Unity Netcode

Job description

XR Studios is looking for a skilled and creative Senior Experience Engineer to lead the technical development of immersive learning experiences.

You’ll work at the heart of a growing studio that brings together extended reality (XR), simulation, 3D content and emerging technologies to create meaningful learning, research and commercial projects.

Working closely with the Studio Lead, you’ll take ideas from early concept and prototype through to high-quality deployment and ongoing improvement. You’ll build reusable technical platforms, set clear development standards and help ensure every experience is accessible, reliable and engaging.

This is an exciting opportunity for someone who combines strong Unity development skills with technical leadership, creative problem-solving and a passion for helping others learn and grow.

Interviews will be held on an ongoing basis.

About the role

As our Senior Experience Engineer, you’ll lead the architecture, development and continuous improvement of XR Studios’ immersive experiences and technical platforms.

You’ll help shape projects across curriculum innovation, research and development, and commercial client work. You’ll also support demonstrations, workshops, client projects and studio activity involving motion capture, green screen, photogrammetry and content capture.

You’ll play a key role in building a consistent, scalable and high-performing technical foundation for the studio’s future work.

Duties and Responsibilities:

Lead the technical design, development and ongoing improvement of XR Studios’ immersive experiences and core platforms.

Build scalable, reusable Unity-based systems, including interaction frameworks, user interfaces and modular game systems.

Set and maintain high standards for coding, version control, testing, documentation, security and technical quality.

Develop and optimise 3D content pipelines, supporting motion capture, photogrammetry, modelling, animation and deployment.

Research, test and introduce emerging technologies, including artificial intelligence, APIs and development frameworks, where they add value.

Develop backend services, API integrations and reusable prompt-engineering approaches to support AI-enabled experiences.

Ensure all technical outputs meet agreed accessibility, performance, quality and deployment standards, including WCAG 2.1 AA where relevant.

Support project planning and delivery through scoping, sprint planning, milestone setting, risk management and progress reporting.

Contribute to commercial growth through prototypes, demonstrations, client training, workshops, consultancy and business-development activity.

Build strong relationships with clients, partners and colleagues while mentoring early-career team members and promoting a collaborative, high-performing culture.

The Right Candidate Will Have:

Essential skills and experience

Relevant degree-level qualification and at least five years’ experience in a comparable technical development role.

Advanced Unity, C# and XR development experience, including Quest, OpenXR and XR Interaction Toolkit.

Proven ability to design and deliver scalable interactive experiences, game systems and multi-system technical platforms.

Strong knowledge of 3D production, software engineering standards, accessibility, performance and quality assurance.

Excellent technical leadership, planning, communication and stakeholder-management skills, with a collaborative and inclusive approach.

Desirable skills and experience

Postgraduate qualification or professional certification in XR, games development, immersive technology or a related field.

Experience with multiplayer or co-location frameworks, such as Normcore, Photon Fusion or Unity Netcode.

Experience using Unreal Engine, shader development and graphics optimisation for mobile XR hardware.

Experience integrating AI or machine-learning APIs into Unity applications, including learning-data standards such as xAPI or SCORM.

Understanding of instructional design and experience mentoring or developing early-career colleagues.

Why choose us?

Our strategy is to create a Career Focused, Digital Learning environment, ensuring that the learner experience and our relationship within our community, local and regional employers, are at the heart of everything we do. We are proud to be selected as finalists for the AoC Beacon awards for effective use of digital Technology in FE. Providing a high achieving, focused learning environment allowing our students to achieve the grades they need for higher educations, or the skills and aptitude required to secure a suitable role in their chosen career. Our college is set in the leafy suburbs of Essex, with easy access to surrounding areas and amenities, we are based in a well-connected location both by road and rail.

What we offer?
  • A dedicated and friendly team of professionals who are keen to develop and learn
  • Annual Staff Awards
  • CPD days - opportunities to grow and development through mentorship and coaching
  • Free onsite parking
  • Staff appreciation days
  • Onsite Starbucks & Restaurant
  • Electric Vehicle Scheme*
  • Discounted gym membership
  • Hybrid Working available
  • Fully immersive teaching rooms allow simultaneous online teaching at multiple locations
  • Free Employee Assistance Programme available 24/7, 365 days offering legal & financial advice, as well as general support & guidance
  • * subject to terms & conditions

This role is considered exempt from the Rehabilitation of Offenders Act 1974 and the amendments to the Exceptions Order 1975, 2013 and 2020. Which means that when applying for certain jobs and activities certain spent convictions and cautions are ‘protected’, so they do not need to be disclosed to employers, and if they are disclosed, employers cannot take them into account. Further information about filtering offences can be found in the DBS filtering guide. It is an offence to apply for the role if you are barred from engaging in regulated activity relevant to children.

Proud member of the Disability Confident employer scheme

Senior Experience Engineer

Company: USP College Salary: £47,368.88 - £50,236 Hours: Full-time Location: SS8 9RZ Working pattern: On-site Job type: Permanent Posting date: 14 Oct 2026 Closing date: 13 Nov 2026

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