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Rebellion co is seeking an experienced Engine Programmer in Oxford to develop and optimise core engine systems for our cutting-edge projects. Candidates should have proven experience in the games industry using C/C++, particularly in cross-platform engines.
The successful candidate will work with interdisciplinary teams, utilise strong knowledge of 3D maths, and possess a solid understanding of video game development processes. The position includes various employee benefits like private medical insurance, enhanced pension, and a relocation package.
We are looking for experienced Engine Programmers to work on our proprietary cross‑platform engine, shaping the technical foundation of our projects across animation, AI, physics, graphics, rendering, networking, memory and performance optimisation, and tools and pipeline integration.
• Design, develop, and optimise core engine systems.
• Work with large mixed‑codebases in C++ for cross‑disciplinary teams.
• Provide solutions to complex problems with minimal assistance.
• Collaborate with artists, designers and technical leads to integrate systems.
This role is only open to applicants who have the permanent right to work in the UK. We cannot provide visa sponsorship.
Based in our Oxford studio, with a relocation package available.