Senior Engine Programmer

Rebellion co

Oxford

On-site

GBP 40,000 - 60,000

Full time

14 days+

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Benefits offered by this job

22 days holidays plus Christmas closure
Private medical insurance
Enhanced pension scheme
Employee assistance programme

Job summary

Rebellion co is seeking an experienced Engine Programmer in Oxford to develop and optimise core engine systems for our cutting-edge projects. Candidates should have proven experience in the games industry using C/C++, particularly in cross-platform engines.

The successful candidate will work with interdisciplinary teams, utilise strong knowledge of 3D maths, and possess a solid understanding of video game development processes. The position includes various employee benefits like private medical insurance, enhanced pension, and a relocation package.

Qualifications

  • Proven experience in the console games industry using C/C++, focusing on technical programming in a cross-platform engine.
  • High-level knowledge of C++ and system design, with experience in 3D maths.
  • Strong understanding of video game development processes.

Responsibilities

  • Design, develop, and optimise core engine systems.
  • Work with large mixed-codebases in C++ for cross-disciplinary teams.
  • Collaborate with artists, designers, and technical leads.

Skills

C/C++ Programming
Technical Programming
3D Maths
Video Game Development

Job description

Engine Programmer

We are looking for experienced Engine Programmers to work on our proprietary cross‑platform engine, shaping the technical foundation of our projects across animation, AI, physics, graphics, rendering, networking, memory and performance optimisation, and tools and pipeline integration.

Responsibilities

• Design, develop, and optimise core engine systems.

• Work with large mixed‑codebases in C++ for cross‑disciplinary teams.

• Provide solutions to complex problems with minimal assistance.

• Collaborate with artists, designers and technical leads to integrate systems.

Qualifications
  • Proven experience in the console games industry using C/C++ with a focus on technical programming in a cross‑platform engine.
  • High‑level knowledge of C++ and system design, 3D maths.
  • Strong understanding of video game development processes.
  • Experience working on large existing codebases.
  • Ability to adapt to new processes or pipelines.
Benefits
  • 22 days holidays + Christmas closure (4 days) & Bank holidays (increasing with service).
  • Private medical insurance, cash plan, dental and vision.
  • Life assurance, income protection & critical illness cover.
  • Enhanced family leave.
  • Interest‑free, tax‑free loans.
  • Enhanced pension scheme.
  • Employee assistance programme for mental health and wellbeing.
  • Other discounts, freebies and social events.
Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We cannot provide visa sponsorship.

Location

Based in our Oxford studio, with a relocation package available.

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