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BULKHEAD in the United Kingdom is seeking a Senior Biome Artist to own and build large-scale biomes and environments, collaborating with Art, Concept and Level Design teams to translate artistic vision into performant in-engine assets.
You will drive landscape master materials, procedural foliage placement, and shader libraries in UE5, with a focus on SpeedTree and ZBrush workflows, mentoring junior artists along the way.
BULKHEAD in the United Kingdom is seeking a Senior Biome Artist to own and build large-scale biomes and environments, collaborating with Art, Concept and Level Design teams to translate artistic vision into performant in-engine assets.
You will drive landscape master materials, procedural foliage placement, and shader libraries in UE5, with a focus on SpeedTree and ZBrush workflows, mentoring junior artists along the way.