Senior Animation Engineer - Unreal Engine Tech & Pipelines

SussexDigital

England

On-site

GBP 60,000 - 90,000

Full time

5 days ago
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Job summary

Hangar 13 / 2K in Brighton & Hove is seeking a Senior Animation Engineer to own core animation systems, tools and pipelines, and to develop technology for believable character animation. You will work closely with multi-disciplinary teams and uphold high standards of code quality.

The role emphasizes adapting systems in Unreal Engine 5, prototyping animation features, and building pipelines to support animators and engineers. A strong background in C++, 3D maths, and Unreal is essential.

Qualifications

  • Demonstrable programming experience in a creative environment.
  • Shipped AAA game titles, ideally using Unreal Engine.
  • Proficient in C++, linear algebra and 3D maths; strong OO design.
  • Strong experience with Unreal Engine, Blueprints and animation principles.
  • Able to work independently under deadlines and learn new technologies.

Responsibilities

  • Adapt existing animation systems and build new technology within Unreal Engine 5 to meet technical and creative needs.
  • Prototype and implement animation features and runtime systems, including animation graphs, state machines, blending and layering.
  • Build and maintain animation tools and pipelines that help animators and technical artists work efficiently.
  • Collaborate with animation, art, design and engineering teams to realise creative ambitions.
  • Support planning by estimating work and checking dependencies for animation feature development.
  • Identify technical and developmental risks or obstacles and help generate solutions.
  • Research coding techniques and algorithms to stay current with developments in animation and the wider game industry.

Skills

C++ programming
Unreal Engine expertise
3D maths
Object-oriented design
Communication & collaboration

Tools

Unreal Engine
Blueprints
Motion Warping
Control Rig
IK Rig

Job description

Hangar 13 / 2K in Brighton & Hove is seeking a Senior Animation Engineer to own core animation systems, tools and pipelines, and to develop technology for believable character animation. You will work closely with multi-disciplinary teams and uphold high standards of code quality.

The role emphasizes adapting systems in Unreal Engine 5, prototyping animation features, and building pipelines to support animators and engineers. A strong background in C++, 3D maths, and Unreal is essential.

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