Rendering Engineer

Stellar Entertainment

Guildford

Hybrid

GBP 60,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Flexible hybrid working
On-site 3 days per week
Discretionary bonus
Private Healthcare
Pension Plan
Life Assurance
Wellness Support
Team Incentives

Job summary

Stellar Entertainment in Guildford is seeking a Rendering Engineer to join our Rendering and Engineering team to design, implement and optimise rendering features for our AAA projects. You will work closely with engineers, artists and technical artists to deliver visually stunning and efficient real-time graphics.

You’ll help push the boundaries of rendering techniques, shaders and lighting systems, while balancing performance and memory usage.

Qualifications

  • Experience in a Rendering role in the gaming industry, working in Unreal Engine.
  • Strong programming skills in C++, and ability to demonstrate your 3D maths expertise.
  • Good knowledge of rendering techniques and algorithms, and experience with shader programming and real-time lighting.
  • Understanding of performance optimization techniques.
  • Unreal Engine familiarity.
  • Ability to work coordinate across teams.
  • A keen interest in for pushing the boundaries of what’s possible visually, and keeping up to date with latest tech developments in the field.

Responsibilities

  • Work under direction to develop and optimize rendering features
  • Assist with the implementation shaders and lighting systems
  • Coordinate across teams to achieve exceptional visual quality
  • Work towards optimising performance and memory usage
  • Collaborate with colleagues to maintain and enhance the rendering pipeline
  • Research and implement cutting-edge rendering techniques
  • Work with colleagues to identify bugs and solutions

Skills

Rendering experience
C++ programming
Unreal Engine
Shader programming
Performance optimization
3D maths
Team collaboration

Tools

Unreal Engine tooling

Job description

The Studio:

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.

Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.

It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.

The Role

As Stellar Entertainment’s Rendering Engineer, you will be working closely with our wider Rendering and Engineering team to help develop and optimise the rendering and graphics technology we implement on our AAA projects.

Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features. You will be involved in the creation of visually stunning and immersive experiences for our players - we want our games to inspire and amaze.

As our Rendering Engineer, you will:

  • Work under direction to develop and optimize rendering features
  • Assist with the implementation shaders and lighting systems
  • Coordinate across teams to achieve exceptional visual quality
  • Work towards optimising performance and memory usage
  • Collaborate with colleagues to maintain and enhance the rendering pipeline
  • Research and implement cutting-edge rendering techniques
  • Work with colleagues to identify bugs and solutions
Requirements
What we’re looking to see on your CV:
  • Experience in a Rendering role in the gaming industry, working in Unreal Engine
  • Strong programming skills in C++, and ability to demonstrate your 3D maths expertise
  • Good knowledge of rendering techniques and algorithms, and experience with shader programming and real-time lighting
  • Understanding of performance optimization techniques
  • Unreal Engine familiarity
  • Ability to work coordinate across teams
  • A keen interest in for pushing the boundaries of what’s possible visually, and keeping up to date with latest tech developments in the field
Bonus points if you have;
  • At least one, or two extra programming languages under your belt
  • Previous experience in building large scale, realtime, multiplayer games
Benefits
What you can expect from us:
Our UK Colleagues receive:
  • Flexible hybrid working (we work 3 days per week on-site)
  • Holiday Accrual Scheme
  • International AAA game projects;
  • Access to cutting-edge hardware;
  • Discretionary bonus scheme
  • Private Healthcare Plan incl. Dental and Eye care
  • Pension Plan
  • Life Assurance
  • Employee Assistance Programme - Wellness Support
  • Regular Team Incentives and Social Events
Our NL Colleagues receive:
  • International AAA game projects
  • Access to cutting-edge hardware
  • Flexible/hybrid working
  • International working opportunities with our Guildford Studio
  • Christmas Shutdown
  • Holiday Allowance
  • Discretionary bonus scheme
  • 13th Salary Scheme (Vakantiegeld)
  • Central Utrecht office
  • Access to a well-stocked fridge and snack cupboard
  • Regular Team Incentives and Social Events

We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.

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