Remote 3D Artist & Video Editor for AI Training Data

Mercor

United Kingdom

Remote

GBP 52,000 - 62,000

Full time

21 hours ago
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Job summary

Mercor is seeking a remote 3D Artist & Video Editor to produce high-quality training data for AI models. You will perform real 3D and video editing tasks on your Mac, using Blender, Cinema 4D, Maya, and industry-standard tools.

Ideal candidates own a MacBook, run macOS 15+, and bring expertise in modeling, texturing, animation, editing, color grading or motion graphics. This is a contract role with 10–20 hours per week and immediate start preferred.

Qualifications

  • Own a MacBook or Mac with Apple M-series chip or Intel processor, macOS 15+
  • Proficiency in Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, or After Effects
  • Experience with modelling, texturing, animation, editing, color grading or motion graphics
  • Currently pursuing or recently completed Master’s studies, or have 2–3 years of relevant experience + Bachelor’s from a prestigious institution
  • Excellent written and verbal communication skills

Responsibilities

  • Complete and narrate real 3D and video editing tasks on your Mac to create high-quality training data for AI models
  • Utilize tools such as Blender, Cinema 4D, Maya, Final Cut Pro, Premiere Pro, DaVinci Resolve, or After Effects
  • Work independently with clearly structured responsibilities without high pressure
  • Explain creative decisions clearly while working to improve AI model performance
  • Collaborate asynchronously to meet deadlines and elevate training data quality

Skills

3D
Video editing
Independent work
Communication skills

Education

Master's studies in progress or completed
Bachelor's from a prestigious institution

Tools

Blender
Cinema 4D
Maya
Final Cut Pro
Premiere Pro
DaVinci Resolve
After Effects

Job description

Mercor is seeking a remote 3D Artist & Video Editor to produce high-quality training data for AI models. You will perform real 3D and video editing tasks on your Mac, using Blender, Cinema 4D, Maya, and industry-standard tools.

Ideal candidates own a MacBook, run macOS 15+, and bring expertise in modeling, texturing, animation, editing, color grading or motion graphics. This is a contract role with 10–20 hours per week and immediate start preferred.

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