Product Designer

LanceSoft UK

United Kingdom

Remote

GBP 50,000 - 70,000

Full time

14 days+
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Job summary

A leading technology recruitment firm seeks a mid-senior level Product Designer for a 6-month remote contract based in the UK. This role involves collaborating with engineers and product teams to create innovative user experiences, particularly in the XR space. Ideal candidates will have strong skills in UX flows, UI design using Figma, and a grasp of product and systems thinking. Join a dynamic team pushing the boundaries of technology with ground-breaking projects.

Qualifications

  • Ability to clearly map out application UX flows and create UIs in Figma.
  • Speed & being hands‑on is paramount, expected to mock up solutions quickly.
  • Demonstrated experience with product thinking beyond mere execution.
  • Ability to see the complete picture beyond individual features.
  • Some experience with spatial design, especially in game development or XR.

Responsibilities

  • Lead and deliver design projects of large and/or ambiguous scope.
  • Turn broad, conceptual ideas into usable interfaces for users.
  • Design new experiences or layouts that evolve visual systems.
  • Contribute to strategic decisions around future product direction.
  • Mentor and solicit feedback from other designers and product teams.
  • Oversee user experience from conception until launch.

Skills

Application UX flows
UI design in Figma
Product thinking
Systems thinking
Spatial design experience

Tools

Figma
Unity

Job description

Turning Career Goals into Success Stories | Technical Recruiter | UK & Europe

Title: Product Designer

Duration: 6 months (with high probability for further extension)

Work Mode: Remote (UK based)

Description: We are looking for a Product Designer to join the XR Tech Design team (part of one of our leading domain clients’ Reality Labs) to help develop innovative, groundbreaking features and experiences that push the boundaries of technology.

You will work closely with XFN partners (engineers, QA, product manager) and be part of a team of designers working on virtual experiences.

Responsibilities:
  • Lead and deliver design projects of large and/or ambiguous scope
  • Take broad, conceptual ideas and turn them into something useful and valuable for our 2 billion+ users
  • Design flows and experiences that simplify and distill down complex actions into usable interfaces
  • Design new experiences or layouts that evolve and define visual systems
  • Contribute to strategic decisions around the future direction of FB products
  • Give and solicit feedback from designers and a broader product team in order to continually raise our bar for quality, while also taking on mentorship
  • Lead a partnership with product managers, engineers, researchers and content strategists to oversee the user experience of a product from conception until launch
Requirements / Desired Qualifications:
  • Ability to clearly map out application UX flows and create UIs in Figma.
  • Speed & being hands‑on is paramount. Mocking up 3-4 rough variants of a solution to help reason about the path forward in a day is expected.
  • Demonstrated experience with product thinking, i.e. you are not simply “handed work to execute”.
  • Demonstrated experience with systems thinking, i.e. you see the complete picture beyond an individual feature, how its dependencies connect etc.
  • Some experience with spatial design, i.e. game development or XR, is a must have.
Bonus Points:
  • Experience with Unity is a (very) nice to have.
Seniority level

Mid‑Senior level

Employment type

Contract

Job function

Information Technology

Industries

IT Services and IT Consulting

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