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Cloud Imperium Games in Manchester seeks a Principal VFX Artist to drive real-time effects for the Star Citizen universe. You will lead ambitious, high-impact effects from spaceships to holographic displays, setting the bar for quality and innovation.
You will mentor artists, partner with VFX programmers, and guide workflows using 3DS Max, Houdini, Embergen, and After Effects, ensuring performance and fidelity in-game.
As a Principal VFX Artist you will be a driving creative and technical force within our team of artists and programmers, helping to define the visual language of real-time effects across a boundless sandbox universe. You will lead on the creation of ambitious, high-impact effects - from epic spaceship battles inside giant gas clouds and characters struggling to survive raging storms on hostile planets, to holographic displays inside futuristic shopping malls and tiny dust motes in a desolate outpost. You will set the bar for quality and innovation, shaping both the work and the people around you.,