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Stellar Entertainment Software in Guildford is seeking an Optimisation Engineer to join the core tech team. You will profile CPU/GPU workloads, define budgets, and collaborate with artists, designers, and programmers to maintain visual quality.
You will mentor mid-level engineers and contribute to performance-sensitive coding practices, shaping stability and efficiency across multiple engines. Hybrid work is available, with on-site days and core hours.
We’re looking for an Optimisation Engineer to join the Stellar Entertainment mission!
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.
An exciting new project is taking shape at Stellar. You'll be joining a specialist team who are ready to provide technical solutions and optimisations.
As an Optimisation Engineer, you will be a part of the core tech team working closely with graphics, gameplay, engine and tools. Day to day you will:
We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.
We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the UK with the Right to Work here.