Motion Editor

The Film Market

Greater London

On-site

GBP 38,000 - 64,000

Full time

14 days+
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Job summary

The Film Market is seeking a Motion Editor to retarget and edit body motion from motion-captured performances, ensuring non-destructive workflows and fluid transitions.

You will collaborate across teams to deliver high-quality animations for humans, props, and characters, with potential quadruped work when required, thriving in a hybrid setup with two on-site days per week.

Qualifications

  • Proven experience in the high end film VFX or video game industry with an up-to-date showreel.
  • Experience using MotionBuilder, Blender, Nuance, and/or Maya with motion-captured performances.
  • Understanding of retargeting techniques and animation principles.
  • Sharp eyes for motion, timing and posture.
  • Proactive problem solving with attention to detail; strong communication and collaboration.
  • Linux knowledge and Vicon Shogun Post is a plus.
  • Current resume required.

Responsibilities

  • Retarget and edit body motion from mocap performances in a non-destructive workflow.
  • Create fluid, believable transitions using motion blending.
  • Focus on humans, props and bipeds; quadrupeds when required.
  • Collaborate to deliver animations to high-quality standards.

Skills

High-end collaboration
Attention to detail
Eye for motion
Problem solving
Communication

Tools

MotionBuilder
Blender
Nuance
Maya
Vicon Shogun Post

Job description

The Motion Editor's main responsibility will be to retarget and edit the body motion of realistic motion-capture-based performances in a non-destructive way. We also seek candidates who have a good eye and an understanding of motion blending to create fluid, believable transitions. The work will focus predominantly on humans, props and bipedal characters, extending to quadrupeds when required. The ideal person for this role thrives in a collaborative environment and consistently strives to deliver animations to high-quality standards.

Motion Editor
Role Type

Full-time

Requirements
  • Proven experience in the high end film VFX or video game industry, along with an up-to-date showreel.
  • Previous background and experience using MotionBuilder, Blender, Nuance, and/or Maya with motion-captured performances.
  • An understanding of retargeting techniques and the principles of animation.
  • Sharp eyes for motion, timing, and posture.
  • A proactive approach to problem solving, with a keen eye to catch, analyze, and identify technical issues.
  • Attention to detail and communication skills, coupled with excellent collaborative skills.
  • A background in using Linux and Vicon Shogun Post is a plus.
  • A current resume is required.

This role is Hybrid, which means the employee will be encouraged to work 2 days on-site per week at a Company designated location, and occasionally from home.

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