Mac Metal Framework and Compiler Engineer

Apple, Inc.

Greater London

On-site

GBP 90,000 - 130,000

Full time

4 days ago
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Job summary

Apple, Inc. in London, UK is seeking a Mac Metal Framework and Compiler Engineer to contribute to Metal API and shading language feature design, development and adoption. You will be part of the Linux Apple graphics stack team focusing on quality and performance improvements for Mac products.

The role emphasizes working on Metal framework and compiler features, and requires deep C++ and GPU programming expertise within a graphics software environment.

Qualifications

  • Solid practical knowledge of C++.
  • Understanding GPU architecture, programming model and modern graphics APIs.

Responsibilities

  • Contribute to Metal API and shading language feature design, development and adoption.
  • Help own the Apple graphics stack and drive quality and performance improvements.

Skills

C++
GPU architecture
Graphics APIs

Tools

LLVM/Clang
GCC

Job description

Selection changes the language of the page/content

Mac Metal Framework and Compiler Engineer

London, England, United Kingdom Software and Services

Apple’s GGML (Graphics, GPU and Machine Learning) Software team provides graphics software foundations across all of Apple's products.London Mac Metal Framework and Compiler team is responsible for delivering Mac focused Metal framework and GPU compiler features for our current and future Mac products as well as contribute to evolution development of the graphics software foundation across all products.

Description

As a member of the Mac Metal Framework and Compiler team you will contribute to Metal API and shading language feature design, development and adoption. You will be also part of the wider team owning the Apple graphics stack working on quality and performance improvements.

Minimum Qualifications
  • Solid practical knowledge of C++
  • Understanding GPU architecture, programming model and modern graphics APIs
Preferred Qualifications
  • Frontend or general compiler experience (LLVM/Clang, gcc etc.)
  • Knowledge of GPU graphics programming & optimization techniques
  • Knowledge of Metal API and Metal Shading Language

At Apple, we're not all the same. And that's our greatest strength. We draw on the differences in who we are, what we've experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more

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