Lead UI Artist

Jobtailor

Guildford

On-site

GBP 70,000 - 110,000

Full time

6 days ago
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Job summary

Jobtailor is seeking an experienced UI lead to shape and drive the visual language of a game across menus, HUDs, icons, and motion. You will set the artistic vision for UI, mentor the team, and ensure high-quality, player-centred design across the project.

You will collaborate with multidisciplinary teams, support client discussions, and refine workflows, style guides, and documentation to maintain production efficiency and visual excellence.

Qualifications

  • Significant professional experience in UI development across all phases of the game development lifecycle; AAA experience advantageous.
  • Proven experience leading UI delivery on game projects, including mentoring team members, reviewing work, and driving quality across the discipline.
  • Strong understanding of UI/UX principles and player-centred design.
  • Excellent visual design skills, including typography, layout, colour theory, and interaction design.

Responsibilities

  • Shape the visual language of the game across menus, HUDs, icons, and motion.
  • Set the artistic vision for UI across the project.
  • Act as a UI craft specialist and provide expert guidance, mentorship, and support.
  • Champion UI best practices and standards for visual quality, usability, technical implementation, and player experience.
  • Collaborate with clients, internal stakeholders, designers, artists, engineers, producers, and development teams.
  • Present UI concepts and work and support client and stakeholder discussions.
  • Design and create menus, HUDs, icons, buttons, animations, and interactive elements.
  • Develop and improve UI workflows, pipelines, style guides, documentation, and best practices.
  • Review UI work and provide constructive feedback.
  • Support UI implementation in the game engine with engineers, balancing creative goals, performance, and technical constraints.
  • Contribute to player interactions, accessibility, and usability.
  • Explore and introduce techniques, tools, and workflows to improve UI quality and production efficiency.
  • Share knowledge through mentoring, feedback, documentation, and best-practice development.
  • Provide expert input on complex UI challenges and technical decisions.
  • Stay current with industry trends, emerging technologies, and UI/UX practices.

Skills

UI development
UI/UX principles
Mentorship
Leadership
Communication
Presentation
Collaboration
Memory constraints
Player experience
Scripting

Tools

Unreal Engine
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Adobe XD
UMG

Job description

  • Shape the visual language of the game across menus, HUDs, icons, and motion
  • Set the artistic vision for UI across the project
  • Act as a UI craft specialist and provide expert guidance, mentorship, and support
  • Champion UI best practices and standards for visual quality, usability, technical implementation, and player experience
  • Collaborate with clients, internal stakeholders, designers, artists, engineers, producers, and development teams
  • Present UI concepts and work and support client and stakeholder discussions
  • Design and create menus, HUDs, icons, buttons, animations, and interactive elements
  • Develop and improve UI workflows, pipelines, style guides, documentation, and best practices
  • Review UI work and provide constructive feedback
  • Support UI implementation in the game engine with engineers, balancing creative goals, performance, and technical constraints
  • Contribute to player interactions, accessibility, and usability
  • Explore and introduce techniques, tools, and workflows to improve UI quality and production efficiency
  • Share knowledge through mentoring, feedback, documentation, and best-practice development
  • Provide expert input on complex UI challenges and technical decisions
  • Stay current with industry trends, emerging technologies, and UI/UX practices
Requirements
  • Significant professional experience in UI development across all phases of the game development lifecycle; AAA experience advantageous
  • Proven experience leading UI delivery on game projects, including mentoring team members, reviewing work, and driving quality across the discipline
  • Strong understanding of UI/UX principles and player-centred design
  • Excellent visual design skills, including typography, layout, colour theory, and interaction design
  • Strong artistic ability across both 2D and 3D UI creation, with expertise in illustration, iconography, and technical vector artwork
  • Experience establishing UI workflows, pipelines, documentation, and style guides that support scalable, high-quality production
  • Strong awareness of current and emerging UI/UX trends
  • Advanced proficiency with Adobe Creative Suite, including Photoshop, Illustrator, After Effects, and Adobe XD or equivalent UI design tools
  • Experience implementing UI in Unreal Engine using UMG
  • Great communication and presentation skills, with experience explaining design decisions to multidisciplinary teams, senior stakeholders, and external clients
  • Experience planning, prioritising, and managing UI work across multiple projects while identifying risks, dependencies, and delivery challenges
  • Collaborative and supportive leadership style, with a passion for mentoring others and fostering team growth
  • Passion for creating industry-leading user experiences
  • Basic knowledge of scripting: HTML, CSS, XML, XAML or similar
  • Understanding of working within memory constraints while balancing artistic intentions
  • Must be based in the UK and have the Right to Work in the UK
  • Visa sponsorship and relocation support are not provided
Core Competencies

Demonstrates expertise in UI development and design, with a strong focus on player-centered design principles and the ability to lead and mentor teams in creating high-quality user experiences. Proficient in establishing workflows and best practices that enhance production efficiency and visual quality.

Highest-signal resume keywords
  • UI Development
  • UI/UX Principles
  • Adobe Creative Suite
  • Unreal Engine
  • Mentorship
Hard Skills
  • Visual Design
  • Typography
  • Layout
  • Colour Theory
  • Interaction Design
  • 2D UI Creation
  • 3D UI Creation
  • Illustration
  • Iconography
  • Scripting
Soft Skills
  • Communication
  • Presentation
  • Collaboration
  • Leadership
  • Mentoring
Industry Keywords
  • Game Development
  • AAA Experience
  • Player Experience
  • UI Workflows
  • Accessibility
  • Usability
  • Emerging Technologies
  • Design Documentation
  • Style Guides
  • Memory Constraints
Tools & Technologies
  • Photoshop
  • Illustrator
  • After Effects
  • Adobe XD
  • UMG
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