Lead UI Artist

Jobtailor

Oxford

On-site

GBP 70,000 - 90,000

Full time

14 days+
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Job summary

Jobtailor in Oxford seeks a Lead UI Designer to lead the UI team, design and iterate UX, and drive UI/UX deliverables for a new game project. You will mentor designers, shape the UX vision with design experts, and ensure UI quality aligns with artistic and technical constraints.

The role emphasizes ownership of UI design documentation and collaboration to evolve workflows and long-term goals.

Qualifications

  • Experience designing UX/UI.
  • Experience leading a small team through all project phases.
  • Portfolio demonstrating high fidelity UI in standard tools.
  • Able to communicate effectively and build lasting relationships.
  • Passionate about video games and games development.

Responsibilities

  • Lead the UI team and drive UI/UX deliverables.
  • Build a UX strategy for a brand-new game.
  • Mentor UI designers, artists, and technical designers.
  • Manage team performance and development through feedback.
  • Guide UI design documentation and style/usability goals.
  • Collaborate across teams to evolve workflows and long-term goals.

Skills

UX/UI design
Team leadership
Communication
Portfolio presentation

Education

Design portfolio (degree not required)

Tools

Figma
Adobe XD
Illustrator
Sketch

Job description

Overview
  • Lead the UI team, design and iterate UX and drive the UI/UX deliverables for the project
  • Build a UX strategy for a brand-new game, helping to shape the UX vision in collaboration with experts from the Design team
  • Drive the delivery and quality of the UI for the project, mentoring and supporting UI designers, artists, and technical designers
  • Proactively manage team performance and development through regular feedback and performance reviews
  • Guide the creation of high-quality UI, ensuring this meets both the artistic vision and technical constraints
  • Take ownership of UI design documentation, helping to define style, usability goals, and player experience
  • Collaborate with cross-functional teams to help define and evolve workflows, pipelines, and long-term UI/UX goals
Requirements
  • Experience designing UX/UI
  • Experience managing a small team through all phases of the project lifecycle
  • Portfolio showing experience designing high fidelity UI using industry standard tools, e.g., Adobe XD, Illustrator, Sketch, Figma, etc
  • Able to effectively communicate whilst building long-term, trusting relationships with a wide range of people
  • Passionate about video games & games development.
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