Lead Gameplay Animation Engineer

Cloud Imperium Games

Manchester

On-site

GBP 60,000 - 90,000

Full time

2 days ago
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Job summary

Cloud Imperium Games is seeking a Lead Gameplay Animation Programmer to drive the team in delivering high fidelity animated characters, vehicles and environments within Star Citizen's expansive universe.

You will oversee design and implementation of robust, scalable code, mentor other animation programmers and collaborate closely with animators on asset pipelines and complex transitions to ensure top-tier fidelity.

Qualifications

  • Must have a programming background in animation and managerial duties.
  • Strong 3D math and animation skills, including run-time rigging and layer blending.
  • Experience delivering robust, scalable game animation systems.
  • Ability to explain technical solutions to multiple disciplines.
  • Collaborative mindset in a co-located team.
  • Passion for making games and pushing animation fidelity.

Responsibilities

  • Oversee design and implementation of reliable, scalable animation code.
  • Document and peer review technical designs across multiple teams.
  • Mentor and support career progression for other animation programmers.
  • Collaborate with animators on asset pipelines and transitions.
  • Drive engineering practices and push innovative approaches.

Skills

Animation programming
Team leadership
3D math
Procedural solutions
Run-time rigging

Job description

Cloud Imperium Games is seeking a Lead Gameplay Animation Programmer to drive the team in delivering high fidelity animated characters, vehicles and environments within Star Citizen's expansive universe.

You will oversee design and implementation of robust, scalable code, mentor other animation programmers and collaborate closely with animators on asset pipelines and complex transitions to ensure top-tier fidelity.

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