Lead Game Designer: 0-to-1 Merge Title & Live Ops

Gram Games

Greater London

On-site

GBP 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Private medical
Company bonus
Relocation assistance
Onsite chef
Life insurance
Pension scheme
Healthcare plan
Tech & consoles

Job summary

Gram Games in London is seeking a Lead Game Designer to champion the 0-to-1 development of an exciting new Merge 2 title. You will own the game's creative vision, architecting its core loop, progression, and economy from scratch while guiding a new team.

As the project matures, you will steer the team into soft launch and live operations, balancing the economy, planning events, and implementing monetization features to drive long-term retention.

Qualifications

  • Own and drive the game's vision, aligning it with product goals and communicating it clearly to the team and stakeholders.
  • Lead ideation and translate player motivations into user experience stories, wireframes, and optimal feature design.
  • Mentor and grow a team of designers, fostering a collaborative environment with clear goals.
  • Partner with product, engineering, and art to guide features from concept through implementation.
  • Improve design tools and processes to streamline the pipeline and boost productivity.
  • Use live feedback and analytics to refine systems and balance the game economy.

Responsibilities

  • Own and drive the game's vision, aligning it with product goals and communicating it clearly to the team and stakeholders to build shared commitment.
  • Lead ideation and brainstorming, and translate player motivations and behavior into user experience stories, wireframes, and optimal feature design.
  • Mentor and grow a team of designers, fostering a collaborative, creative environment with clear goals and strong execution standards.
  • Partner with product, engineering, and art to guide features from concept through implementation, reviewing and approving final designs.
  • Improve design tools and processes to streamline the pipeline and boost team efficiency and productivity.
  • Use live feedback and analytics to refine systems, maintain a balanced game economy, and champion design best practices across the studio.

Skills

Vision & design leadership
Live service design
Economy balancing
Team mentorship
Communication skills

Tools

Wireframing tools
Design tools (Figma)

Job description

Gram Games in London is seeking a Lead Game Designer to champion the 0-to-1 development of an exciting new Merge 2 title. You will own the game's creative vision, architecting its core loop, progression, and economy from scratch while guiding a new team.

As the project matures, you will steer the team into soft launch and live operations, balancing the economy, planning events, and implementing monetization features to drive long-term retention.

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