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Lead Environment Artist

Rebellion

Oxford

Hybrid

GBP 35,000 - 65,000

Full time

30+ days ago

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Job summary

An exciting opportunity awaits at a leading indie game developer, where creativity thrives and innovation is celebrated. As a Lead Environment Artist, you will spearhead the creation of breathtaking environments for a new Sci-Fi shooter project. Collaborate with a passionate team to craft immersive worlds that captivate players. Enjoy a creative workspace in Oxford, with the possibility of hybrid working arrangements. Join a company that values diversity, offers a comprehensive benefits package, and encourages personal growth. If you are ready to make a significant impact in the gaming industry, this role is for you!

Benefits

22 days holidays + Christmas closure
Private Medical Insurance
Life Assurance
Income Protection
Enhanced Pension Scheme
Mental Health Support
Tax-Free Loans
Social Events
Discounts and Freebies

Qualifications

  • Extensive experience in leading and managing artist teams.
  • Proficiency in Blender and knowledge of various 3D software.

Responsibilities

  • Lead a team of artists, fostering creativity and talent development.
  • Guide the creation of high-quality assets and manage production schedules.

Skills

Team Leadership
Blender
3D Studio Max
Maya
Zbrush
Mudbox
High-resolution Sculpting
Hard Surface Modeling
Real-time PBR Workflows
Visual Storytelling

Tools

3D Software
Game Design Documents

Job description

We want you to #JOINTHEREBELLION!

For over 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are in search of a skilled Lead Environment Artist to take the reins in crafting the stunning visual landscape for an exciting new Sci-Fi shooter project! In this role, you will work closely with a creative team to craft stunning environments that set the tone and enhance gameplay. You will be responsible for leading a team of artists to create immersive and engaging worlds that truly captivate players.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities:

  • Lead a team of Environment artists with best practice people management techniques. Be an active mentor and role model for the environment art team. Work to maintain morale and create an atmosphere of creativity and enthusiasm.
  • Proactively manage your team’s performance and professional development through performance review cycles giving constructive, actionable, relevant feedback.
  • Guide the creation of benchmark quality assets which can be shared across the project in respect of the technical and artistic constraints.
  • Take ownership in creating game design documents to outline project goals for environments, objectives, atmospheres, story, and style of the project.
  • Guide world-building team to create terrains, structures, textures and engaging environments.
  • Proactively assist with production estimates, scheduling and tracking.
  • Challenge and help redefine technical and artistic processes by collaborating with key stakeholders, tech art and code to set long term technical goals.
  • Communicate with centralised teams regarding photogrammetry, outsourcing and materials.

Requirements:

  • Solid experience in leading and managing a team of artists, with a focus on nurturing talent.
  • Proficiency in Blender is highly desirable; however, experience with other 3D software such as 3D Studio Max and Maya is also acceptable.
  • Extensive knowledge in 3D sculpting using Zbrush or Mudbox.
  • Skilled in an array of modeling techniques, encompassing high-resolution sculpting, hard surface modeling, and real-time PBR workflows.
  • Strong understanding of lighting, composition, and visual storytelling.
  • Comprehensive knowledge of video game development processes and pipelines.
  • Ability to communicate effectively with multi-disciplinary teams and stakeholders.

Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

About Us

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website.

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