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Junior Level Designer

Ubisoft Entertainment

Newcastle upon Tyne

Hybrid

GBP 25,000 - 35,000

Full time

2 days ago
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Job summary

Ubisoft is seeking a Junior Level Designer for Avatar: Frontiers of Pandora. This role involves creating immersive game levels, collaborating with a skilled team, and contributing to innovative gameplay experiences. The position offers a hybrid work model and various employee benefits.

Benefits

25 days of leave
Christmas shutdown
Flexible hours
Paid volunteering days
Generous relocation support

Qualifications

  • Experience with 3D level design content from at least one game creation software.
  • Scripting knowledge evidence.

Responsibilities

  • Create, tune, and document game levels and worlds.
  • Collaborate with artists, designers, and technicians.

Skills

3D level design
Communication

Education

Degree in Game Design

Tools

Unity
Unreal

Job description

At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered, and invited to join the game. We believe that prioritising equity and inclusivity fuels creative endeavours and helps us craft gameplay experiences that reflect and respect our talented game-makers and outstanding players.

Job Description

Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK to be considered.

Avatar: Frontiers of Pandora is a first-person, action-adventure game developed by Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest Snowdrop engine, and developed exclusively for next-gen consoles and PC, Avatar: Frontiers of Pandora offers an immersive, open-world experience that brings Pandora’s beauty and danger to life.

The Role

As a Junior Level Designer, you will participate in creating, tuning, and documenting game levels and worlds, with a focus on ensuring optimal playability.

You will contribute to a highly skilled and ambitious design team working on James Cameron's Avatar universe, creating astonishing content and utilizing the technical possibilities of our Snowdrop engine. This role offers a creatively rewarding opportunity to work on a new type of open-world experience with stimulating challenges.

You will develop an understanding of design theory and collaborate with a diverse group of artists, designers, and technicians to maintain project momentum. Your ability to listen and communicate effectively will support the success of the project.

What You’ll Bring
  • Experience with 3D level design content from at least one game creation software or project.
  • Degree in Game Design, Level Design, or equivalent experience.
  • Scripting knowledge evidence.
  • Knowledge of industry-standard level editors (such as Unity, Unreal, or bespoke tools).
What We'll Provide

We prioritize our people’s creativity and wellbeing through a hybrid working model, requiring on-site presence for an average of 3 days per week, fostering a vibrant work environment.

  • Balance-supporting benefits: hybrid work, flexible hours, 25 days of leave, Christmas shutdown, and EU work-from-anywhere for up to four weeks annually.
  • Insurance and healthcare: life, income, private healthcare, and wellbeing allowances.
  • Resources for personal and professional growth, paid volunteering days, and fun activities.
  • Generous relocation support if needed.

We are committed to mental health and wellbeing, being a Gold Employer in the Mind Workplace Wellbeing Index, and supporting our team through various initiatives and resources.

Ready to Apply?

We encourage diverse applicants to join us. We look forward to learning about your background.

For more information, contact Luke Murtagh, our Talent Acquisition Partner managing this vacancy.

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