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Ubisoft is seeking a Junior Level Designer to create and document engaging game levels for their upcoming Avatar game. The role involves collaboration with a skilled team and requires a degree in Game Design or equivalent experience. Join a hybrid work environment that fosters creativity and inclusivity while contributing to AAA game development.
Newcastle upon Tyne, United Kingdom - Hybrid
At Ubisoft, we aspire to be a workplace where EVERYONE is supported, empowered, and invited to join the game. We believe that by prioritising equity and inclusivity, we fuel creative endeavours and craft gameplay experiences that reflect and respect our uniquely talented game-makers and outstanding players.
Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
Avatar: Frontiers of Pandora is a first-person, action-adventure game developed by Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.
The Role
As a Junior Level Designer, you’ll participate in the creation, tuning, and documentation of game levels and worlds, with optimum playability at the forefront of everything you do.
You'll contribute to the development of a highly skilled and ambitious design team working on James Cameron's world of Avatar, creating astonishing content and utilizing the technical possibilities of our Snowdrop engine. You’re looking for a creatively rewarding, exciting opportunity to work on a new type of open-world experience that provides stimulating challenges.
You'll develop an understanding and application of design theory, conversing with a dynamic and diverse group of gifted artists, designers, and technicians to ensure momentum and steer the project through each stage of the process. Your ability to listen to your peers and stakeholders will aid in the consistency of your work and achieving success on the project.
What You’ll Bring
At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.
Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.
With us, you will find your future in one of the strongest knowledge bases in the games industry, coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.
What We'll Provide
We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.
Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.
Ready to Apply?
We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.
Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Newcastle upon Tyne, United Kingdom - Hybrid
What was it like for Ubisoft team members who recreated existing places - London in Watch Dogs: Legion, seven American national parks in Riders Republic, or even the Notre-Dame Cathedral in Paris - into virtual worlds?
Meet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too!
You can check the status of your application by logging into your SmartRecruiters candidate profile.
At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.
We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image. Click on the button below to read the detailed list of things that Ubisoft, as a company, will never ask you for during your hiring process.