Job summary
A leading game development studio in Manchester seeks a Junior Character Technical Artist. This role involves collaborating with the Character Art team to create high-fidelity characters for 'Squadron 42'. Candidates should be passionate about innovation and skilled in 3DS Max/Maya. Experience with game engines and scripting is essential. As part of a dynamic team, you'll bridge the gap between engineering and art, ensuring exceptional quality for gameplay and marketing materials.
Passion for innovation
Experience in 3DS Max/Maya
Character game engine implementation
Database and asset manipulation software
Character creator software experience
Scripting and programming languages
Effective communication
Experience with Houdini (bonus)